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Invaders of the Isles Part 2: Plutus

In the 2nd part of this mini-series we are going to do a deeper dive into all of the enemies that you can face playing as Plutus, the Greek god of wealth. The enemies that invade the isles varies per god and they are themed around both mythological and real enemies that their civilisations would have faced.



[h2]Harpy[/h2]



  • Half-human, half-bird and said to be the personification of storm winds, the harpy was known to carry away unsuspecting humans from their homes and blinding them!
  • Attacks housing unless your shrine is closer


[h2]Immortal[/h2]



  • An elite heavy infantry unit belonging to the Persian army, these units were a thorn in the side of the Ancient Greeks – legend has it they were called immortals because whenever one of their men died they would recruit someone to take their place immediately.
  • Attack power is equal to the total number of Immortals


[h2]Gryphon[/h2]



  • Half lion, half eagle – this terrifying amalgamation of apex predators could be considered the king of all beasts. Famous for guarding treasures but without doubt vicious when provoked.
  • Attacks your shrine


[h2]Usabari[/h2]



  • Another enemy from the lands of Persia, the Usabari were warriors who rode camels into battle. The Usabari were particularly useful against Western foes as their cavarly would often get skittish in the face of camels.
  • Attacks gold sources unless your shrine is closer


[h2]Siren[/h2]



  • Infamous for luring sailors to a watery grave, the siren is often depicted as a mermaid-like creature. Sirens are known to sing an entrancing song that captivates unsuspecting sailors and before they know it they have dashed their ship among the rocks.
  • Attacks units and defensive buildings unless your shrine is closer


There are also going to be 3 unique bosses as well that you can face. We are going to keep 2 of them secret so you can discover them yourself when the game comes to Steam Early Access in September but for now let’s take a look at the Hydra.

[h2]Hydra[/h2]



The Hydra was a serpentine water monster from Greek mythology (famously defeated by Hercules but in These Doomed Isles canon that never happened!) whose special ability is that when it is brought down to low health it regenerates and spawns an extra head meaning you have to defeat it all over again!

Wishlist the game to help us out and stay notified when it releases in September!

Also join our Discord to get involved in the discussion and playtesting!

Invaders of the Isles Part 1: Cernunnos

In this mini-series we are going to do a deeper dive into all of the enemies that you can face playing as each god, starting with Cernunnos, the Celtic god of nature. The enemies that invade the isles varies per god and they are themed around both mythological and real enemies that their civilisations would have faced.



[h2]Viking raider[/h2]



  • The isles of Scotland and Ireland often faced raids from Vikings from the 8th through 13th centuries and these mean customers mean to pillage your gold if you don’t stop them.
  • Attacks gold sources unless your shrine is closer



[h2]Saxon raider[/h2]



  • Vikings weren’t the only problem that the isles of Scotland and Ireland were facing with Saxons also invading from the 7th – 10th centuries
  • Attacks food sources unless your shrine is closer



[h2]Blight witch[/h2]



  • A common myth throughout the histories, this witch is rumoured to plague livestock, corrupt crops and bring famine wherever they go
  • Attacks food sources unless your shrine is closer (attacks in an AOE)



[h2]Sluagh [/h2]



  • These mythological creatures were said to be the hosts of the unforgiven dead in Irish and Scottish folklore that would terrorise locals by dropping them from heights or transporting them to other islands.
  • Attacks housing unless your shrine is closer



[h2]Banshee [/h2]



  • Irish and Scottish folklore wailing at night was believed to foretell the death of a member of the family of the person who heard the spirit. In These Doomed Isles banshees don’t just foretell, they can also bring down devastation as well.
  • Attacks housing unless your shrine is closer



There are also going to be 3 unique bosses as well that you can face. We are going to keep 2 of them secret so you can discover them yourself when the game comes to Steam Early Access in September but for now let’s take a look...

[h2]Balor[/h2]



In Celtic mythology, Balor is described as a giant with a large eye that wreaks destruction when opened and has been interpreted as a personification of the scorching sun. In These Doomed Isles Balor boasts very high health and their damage increases each turn you don’t vanquish it!

Hope you feel ready now to take on all of the foes Cernunnos has to face to lead their people to victory!

Wishlist the game to help us out and stay notified when it releases in September!

Also join our Discord to get involved in the discussion and playtesting!

Closed Testing for the Mayan God

Hey everyone,

TLDR:
  • We are doing a closed test of the Mayan God starting this Friday!
  • Join the Discord and react to the post in #Announcements before Friday at 2pm BST
  • You will then receive a DM with an NDA that you must sign to take part
  • You will then get a special role and have access to a private section of the Discord where we will share more details on Friday!


It has been great to see all the feedback recently on the Greek god as part of the demo being live but we have another exciting playtest opportunity starting this Friday!

We need to start playtesting the Mayan god to make sure it is balanced fairly and to find any last minute bugs and we would love your help to do so! Starting this Friday you will have the opportunity to be the first people in the whole world to check out the Mayan god in These Doomed Isles!

All you need to do is join our Discord and react to the post in #announcements before Friday at 2pm BST and one of the team will reach out to you.

We will be doing this closed test under NDA so we do ask that all participants sign our NDA and that you don't share any footage or images from the playtest with others that aren't other playtesters under NDA.

If you participated in a previous closed test and already signed an NDA then you are eligible to be involved in this closed test as well but please do react to the post again so we can make sure you are looped in to the correct channels.

We will enable a private section of the Discord to collect feedback separately so that we can collate this without sharing spoilers with everyone.

Looking forward to seeing your reactions with the Mayan god - I think it is potentially the most fun one yet!


The demo is live again as part of Tiny Teams!

Hey everyone!

These Doomed Isles is taking part in The Yogscast’s Tiny Teams Steam event! As a solo developer I really appreciate showcases like this highlighting the work of small teams!

As part of this we are bringing back the demo so you can play for the duration of the event again with both Cernunnos, the Celtic god of nature and Plutus, the Greek god of wealth!

This build has some fixes and balancing changes since the build we took to Steam Next Fest so definitely check it out! All progress should carry over to the main game when it comes out in September as well!

There are also a bunch of other great indie games participating in the event so check them out here and hopefully These Doomed Isles will be covered as part of The Yogscast streaming schedule as well so keep your eyes peeled!

Wishlist the game to help an indie dev out and to stay notified when it releases in September!

Also join our Discord to get involved in the discussion and playtesting!

/ Andrew

Power of the Gods Part 2: Plutus

In part 2 of the mini-series we’ll be taking a deep dive into Plutus, the Greek god of wealth, and what makes them unique!

Plutus’ starting abilities are:
  • When you redraw your hand, gain gold equal to how many times you have redrawn this turn
  • When you place land, gain 1 gold for each statue on your island
  • At the start of each year, if you do not have a statue card in your deck, add a random statue card to your deck


Being the god of wealth, it’s only natural that 2 of Plutus’ abilities are tied to gaining more gold! There’s also an ability tied to the statues which are unique to Plutus, but we will go into that in more detail in another post. Obtaining extra gold is also very helpful for mercenaries, which is another of Plutus' unique mechanics that we will explore more later.



Plutus’ god power cards allow for some powerful synergies:
  • Hands of the Fates – Repeat the effects of any statues that have been built since the last harvest
  • Empsychos – 8 damage to enemies adjacent or diagonal to statues
  • Raised from dust – cards played this turn have zero resource cost




Hands of the Fate and Empsychos have powerful synergies with the unique statues that Plutus has access to, and with good statue placement, Empsychos is capable of destroying whole waves of enemies! Raised from dust enables you to play lots of costly cards in one turn allowing you to place wonders for free or place buildings that you desperately want but don’t have access to the resources yet!

For those who played the Next Fest demo, did you find any other strong synergies relating to Plutus’ unique abilities and god power cards?

Wishlist the game to help us out and stay notified when it releases in September!

Also join our Discord to get involved in the discussion and playtesting!