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These Doomed Isles News

HOTFIX: 0.1.40 - 27th September 2023

Fixed crash related to Temple of the Cow being pulled into the harvest deck

0.1.39 - 27th September 2023

[h2]Balance changes[/h2]
  1. Wonders now increase in build costs at a much lower rate and is now based on ascension level
  2. “Delve” is now able to be purchased as a card during Harvest, allowing you to play it once and gain any card that has been unlocked (excluding Wonders). This was previously only gained as a reward for building Wonders. It is an expensive card to buy and to play, and its cost will increase with higher ascension levels
  3. “Standing Stones” now require Gold to be built instead of Faith, as that conflicted with the benefit of building them in the first place!

[h2]Bug fixes[/h2]
  1. Fixed a crash caused by the invasion and attackAllSides objects not finding the reference within an array (caused by enemies being destroyed whilst the object was looping through that array)
  2. Fixed crash when population reached zero and the game ended in defeat

[h2]Quality of life updates[/h2]
  1. Updated font sprites so that Spanish characters are correctly displayed
  2. You can now press F3 as a debug command to switch between the currently selected language and English

0.1.38 - 26th September 2023

[h2]HOTFIX[/h2]
  1. Fixed crash related to villager manager when adding and removing villagers using the resource tree
  2. The introductory story video will now adhere to the sound volume settings that you have applied

0.1.37 - Hotfix

Fixed crash on loading for first time users who hadn’t previously played demo/prologue caused by the language fix in previous update

Patch notes for build number 0.1.36

Build number 0.1.36


[h3]26th September 2023[/h3]

Hey everyone! We are hard at work on the feedback we have had so far and have cracked down on a bunch of bugs and QoL fixes already. See the list below:

[h2]Bug fixes[/h2]
  1. Fixed crash caused by a new invasion triggering at the same time as the shrine being destroyed
  2. Fixed issue in the tutorial, where the mouse could get stuck near the shrine and was unable to be moved
  3. Removed hiss that could be heard during Summer turns
  4. The game should now remember the chosen language when you reboot

[h2]Quality of Life[/h2]
  1. New version of the Celtic peacetime gameplay theme has been added
  2. The introductory story video will now play on launch (can be skipped with any key or mouse click)
  3. Your starting deck now includes both the “Relocate” and “Demolish” cards - these can still be purchased during the harvest
  4. At least one house will now be in your very first hand of cards, so you don’t need to redraw your hand to be able to put your followers in their homes!
  5. A warning has been added when you try to end your run, to make it clearer that saved progress will be lost
  6. An option has been added in the main options menu to reset progression data for the game



Thanks for all the feedback so far! Please do leave a review to let us know how you are enjoying the game, it really helps a lot!