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Headquarters: World War II – Urban Warfare Free Update is out now

[p]Urban Warfare update is now live and delivers six new maps, each designed to push your tactical decision making to the limit:[/p]
  • [p]Flankpoint: Fight through a small city center with flanking routes and elevated defensive positions.[/p]
  • [p]Riverpoint: Two hills and a winding river split the battlefield into chokepoints and contested ground.[/p]
  • [p]Greenline: Tight streets for ambushes meet a wide central park where infantry dominate.[/p]
  • [p]Operation Deepline: Forests, waterways, and city streets combine for layered tactical approaches.[/p]
  • [p]Ridgeline Conflict: A mix of verticality and dense urban zones creates long-range duels and close combat chaos.[/p]
  • [p]Shattered City: Navigate ruins, alleys, and open intersections where positioning is everything.[/p][p][/p]
[p]Whether in Skirmish or Multiplayer, these maps bring fast-paced, high-stakes urban combat that will challenge even veteran commanders.[/p][p][/p][p]AI Improvement: [/p][p]One of the most requested improvements from the community was to make the AI more challenging and lifelike. With this update, we’ve completely reworked how the Skirmish AI makes decisions:[/p]
  • [p]Improved Overwatch Response: AI now balances risk and opportunity, no longer freezing under enemy overwatch fire.[/p]
  • [p]Enhanced Pathfinding: Units will push closer to objectives, even when allies or obstacles are in the way.[/p]
  • [p]Smarter Flag Captures: AI prioritizes units that can reach flags this turn and avoids blocking its own reinforcements.[/p]
  • [p]Multi-Objective Strategy: Instead of focusing on a single flag, AI now manages multiple objectives with shifting priorities.[/p]
  • [p]Flag Defense Logic: AI evaluates when to hold or abandon a flag, optimizing garrison unit composition.[/p]
  • [p]Heroes in Skirmish/Multiplayer: AI can now assign and use Heroes, making non-campaign matches more engaging.[/p]
  • [p]Transport Unit Logic: AI knows when to deploy infantry via trucks, bringing them faster to the frontlines.
    [/p]
[p]These improvements make the AI more unpredictable and lifelike, ensuring every encounter feels fresh.[/p][p][/p][h2]To celebrate the release of Urban Warfare Free update we have announced a new tournament with prizes!  [/h2][p]Test your skills on the new maps and compete for exclusive prizes:[/p]
  • [p]1st Place – $50 Slitherine Discount Coupon[/p]
  • [p]2nd Place – $30 Slitherine Discount Coupon[/p]
  • [p]3rd Place – $20 Slitherine Discount Coupon[/p]
[p]These coupons can be used as discounts on both Slitherine and Matrix Games websites[/p][p]
The Tournament begins on 19th September, so please sign up before then. Sign up here[/p][p][/p][p]Tournament Details:[/p][p][/p][p]There are 3 rounds, with each round being 16 days.[/p][p]Round 1 - Urban Warfare Map - Flankpoint - starts 19th Sept.[/p][p]Round 2 - Urban Warfare Map - Riverpoint - starts 5th Oct.[/p][p]Round 3 - Urban Warfare Map - Greenline - starts 21st Oct.[/p][p]Each Map has a starting resource of 2500, and will run for a maximum of 25 turns. Each round is 16 days.[/p][p]Victory Conditions will be updated closer to the Tournament start[/p][p]
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Realistic tactics game Headquarters WW2 is getting a free urban warfare update

Whether you favor Company of Heroes, Foxhole, Men of War, or even more supernatural experiences like XCOM, you'll be familiar with the particular intensity of urban warfare. The specific strategies required to fight through city streets, spot critical points to lock down, and thrive among the tight, restrictive layouts. The tension created by the constant impediments to clear vision. The ever-present threat of an assault from dark windows. It's precisely this feeling that developer Starni Games is capturing as it expands Headquarters: World War II with a new, free update that will put your tactical skills to the test.


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Headquarters: World War II - Urban Warfare Free update is coming September 9th

[p]We’re excited to announce that on September 9th, we’ll be releasing a completely free update for Headquarters: World War II - Urban Warfare, which includes 6 expertly designed urban battlegrounds maps.[/p][p][/p][p][/p][p]Whether you prefer flanking maneuvers, long-range duels, or brutal close-quarters engagements, Urban Warfare offers fresh tactical challenges that will test your command skills like never before.[/p][p][/p][p]What’s Included:[/p][p][/p][p]Flankpoint
Fight for control in a small city center filled with pocket parks and flanking routes. Elevated positions provide key advantages for defenders holding critical objectives.[/p][p][/p][p]Riverpoint
A strategic city split by a meandering river and dominated by two opposing hills. Expect tough battles across chokepoints and shifting control over the central urban sprawl.[/p][p][/p][p]Greenline
Tight urban alleys and narrow lanes explode into sudden skirmishes. A wide park at the heart of the map opens up unique opportunities for infantry to shine—and vehicles to struggle.[/p][p][/p][p][/p][p]Operation Deepline
Forests, streets, and waterways combine for layered tactical depth. Use natural defenses to plan stealthy approaches or to fortify against enemy advances.[/p][p][/p][p]Ridgeline Conflict
Prepare for a brutal mix of verticality and urban warfare. This map blends long sightlines with cramped interiors, perfect for commanders who think on their feet Navigate the broken streets of a devastated metropolis. Alleyways, open intersections, and contested control points make this a map where positioning is everything.
[/p][p]Shattered City [/p][p]Players must navigate the shattered streets of a sprawling city. Narrow alleyways and open spaces create constant challenges for capturing and holding key control points, demanding tactical precision.[/p][p][/p][p][/p][p]Whether you're jumping into Skirmish or Multiplayer, Urban Warfare is designed to shake up your strategy and keep you guessing at every turn. [/p]

Headquarters: World War II - 25th Slitherine anniversary content out now

[p]Yesterday, we celebrated this anniversary live with our CMO Marco A. Minoli, CEO Ian McNeil, Lead External Producer Neil McKenna, and Executive Producer David Sharrock. [/p][p]If you missed the event, you can watch the full recording here:  [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]To celebrate the 25 years of Slitherine, Headquarters: World War II receives a special update![/p][p][/p][p]Customize your army like never before with new insignia, unit colors, and camouflage options — all inspired by a quarter-century of strategy gaming excellence. [/p][p][/p][p][/p][p]Anniversary Update v1.04.03[/p][p]• New insignia, colors & camoflauge added for unit customisation, celebrating 25 years of Slitherine Games [/p][p][/p][p]AI Improvements: [/p][p]• AI just got smarter: it now utilizes transport units to move infantry more efficiently across the [/p][p]battlefield. [/p][p]• Several improvements to the PBEM mode — the AI now responds more intelligently to player [/p][p]actions and actively captures control points. [/p][p][/p][p]Fixes: [/p][p]• Multiplayer just got more stable — fixed several issues that were causing crashes to ensure a [/p][p]smoother experience. [/p][p]• Fixed an issue that caused the game to crash on first launch, ensuring a smoother start for new [/p][p]players.[/p][p][/p][p]This update is our way of saying thank you to the community that’s been with us every step of the way.[/p]

Headquarters: World War II - Change Log V1.04.02 is out now

[p]Hi everyone - We have just released the latest Headquarters: WWII update.[/p][p][/p][p]This has a number of fixes and tweaks, but importantly, it has some more fixes and updates for the Skirmish AI, that a number of people have flagged has issues, in regards to the AI taking points and battling you.[/p][p][/p][p]This is an ongoing update to AI that we are doing on the Headquarters engine, so expect more AI improvements (mainly focused on Skirmish & MP).[/p][p][/p][p]The AI changes consist of the AI now not getting stuck behind its own units meaning it is more able to move forward on the attack, as well as now being able to use Headquarters skills (Artillery Barrage, Recon, Reinforcement, etc).[/p][p][/p][p]There are also some crashes and bugs that have been fixed.[/p][p][/p][p]Here are the fixes and changes in this latest version:[/p][p][/p][p]Version 1.04.02 - 09.06.2025[/p][p]AI Improvements:[/p][p]• Improved AI Pathfinding. The AI now ignores blocking units to provide better movement over maps.[/p][p]• AI now uses HQ skills.[/p][p][/p][p]Fixes:[/p][p]• Updated error message text to indicate what potential error could be. Notably, logging on to PBEM games[/p][p]• Change client validation to allow for special characters to be used in passwords.[/p][p]• Fixed a number of crashes on some given missions.[/p][p][/p][p]See you on the Battlefield.[/p]