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Slayer : the Demon Haunted World News

🛠️ [Update Notice] – New Stage, Gimmicks, and Level Design Improvements!



🛠️ [Update Notice] – New Stage, Gimmicks, and Level Design Improvements!

Hello, everyone!
We’re back with a fresh update to improve the depth and immersion of your experience in Slayer: The Demon-Haunted World. Here's what’s new:

🔧 Highlights
New Stage Added
A new battlefield awaits—venture deeper into the darkness.

Level Design Improvements
Reworked layouts bring more intuitive progression and tense combat encounters.

New Combat Gimmicks
Fresh mechanics added to challenge your timing and decision-making.

Visual & Detail Quality Upgrade
Improved environmental visuals, sound effects, and presentation across multiple areas.

We’ll continue to enhance Slayer to bring you the best possible experience.
Thank you for playing!

— The Slayer Dev Team

A dark world where you fight alone — now playable in even more languages.

[Language Update] German & French Now Supported!
A dark world where you fight alone — now playable in even more languages.

Slayer: The Demon-Haunted World now officially supports German and French!
Players in more regions can now experience the intense and challenging world of Slayer in their native language.

🧱 Key Features of Slayer
Unique directional combat – attack only forward
→ Positioning and timing are key to survival.

Simple controls, strategic depth
→ Easy to pick up, hard to master.

Grid-based, soulslike action gameplay
→ Every tile matters, every move is a risk.

Immersive single-player focused experience
→ Step into the dark alone and fight your way through.

We’ll continue expanding Slayer with more content and language support.
Thank you so much for playing and supporting us on this journey!

— The Slayer Dev Team

🛠️ [Update Notice] – Combo System & Option Fixes (2025.04.05)

🛠️ [Update Notice] – Combo System & Option Fixes (2025.04.05)

Hello, this is the Slayer dev team.
This update includes combo enhancements, option menu bug fixes, and new breakable tiles added to the battlefield.

🔧 Changes

Guaranteed Critical on 10 Combo Hits
Reaching 10 hits in a combo now guarantees your next attack will be a critical hit!

Sound Slider & Toggle Fixes
Fixed an issue where the sound slider and toggle buttons in the option menu didn’t reflect actual settings.

New One-Time Wooden Tiles Added
Tiles that break after being stepped on once are now used in some areas. Plan your moves carefully!

We’ll continue to improve Slayer to bring you a deeper, more thrilling combat experience.
Thank you for playing!

— Slayer Dev Team

🛠️ [Update Notice] – Menu UI Upgrade, Challenge Fixes & Combat Visualization

🛠️ [Update Notice] – Menu UI Upgrade, Challenge Fixes & Combat Visualization (2025.04.01)

Hello, this is the Slayer development team.
The April 1st update adds a new in-game menu feature, improves achievement tracking, enhances boss battle visuals, and upgrades item descriptions.

🔧 Update Details

New Menu Feature
You can now check your progress in the tutorial and each chapter directly from the in-game menu!

Achievement Fixes
Challenges for parries, enemy knock-offs, and coin collection now update correctly.

Boss Combat Visualization
Visual indicators have been added for some mid-boss attacks to show range and direction.

Chapter 1 Mid-Boss – 'Malgreen' Update
Added hit animations and fixed movement for mage-type mid-bosses.

Shop Item Info Update
Stun attribute values are now clearly displayed in weapon descriptions.

We will continue to improve Slayer and make it even more fun.
Thank you to all players for your amazing support!

— Slayer Dev Team

🛠️ [Update Notice] – Challenge Fixes & Combat Visualization Improvements

🛠️ [Update Notice] – Challenge Fixes & Combat Visualization Improvements (2025.04.01)

Hello, this is the Slayer development team.
The April 1st update includes improvements to the achievement system, boss combat visuals, and store weapon descriptions.

🔧 Key Changes

Achievements for parrying, enemy fall kills, and coin collection now track properly

Mid-boss attacks now include visual indicators for range and direction

Chapter 1 mid-boss ‘Malgreen’ now has hit animations

Mage-type mid-bosses now move correctly

Stun attribute values now shown in shop item descriptions

We’ll continue improving Slayer to make it even more fun.
Thank you so much to all players for your support!

— Slayer Dev Team