Slayer: The Demon Haunted World – Update Notice
[h2]Slayer: The Demon Haunted World – Update Notice[/h2][p]Hello. This is the Slayer: The Demon Haunted World development team.[/p][p]In this update, we focused on adjusting elements related to mid-boss progression, projectile pattern correction, weapon visibility improvement, and stage event enhancements. These changes aim to improve combat flow and overall usability.[/p][hr][/hr][h3]Update Details[/h3]
Your feedback continues to guide us, and we remain committed to bringing you ongoing improvements and new content.[/p][p]Thank you.
— Slayer: The Demon Haunted World Dev Team[/p]
- [p]Improved mid-boss re-entry path
Once players enter a mid-boss battle and clear it once, the entrance key will now respawn closer to the boss area for subsequent attempts.
Additionally, teleport points or shortcuts will now appear to reduce unnecessary travel time on retries.[/p] - [p]1st Chapter mid-boss projectile skill pattern fix
We have corrected an issue where the projectile skill used by the first mid-boss in Chapter 1 would fly off at irregular angles.
It now fires at consistent angles, allowing players to more clearly anticipate and respond to attacks.[/p] - [p]Player weapon size increased
The size of player-held weapons has been increased across the board.
This improves visual clarity of attack range and makes directional targeting easier to read during combat.[/p] - [p]3-6 stage switch interaction camera update
In Chapter 3, Stage 6, a camera movement (Timeline) sequence has been added to show the position of the floor created through switch interaction.
This helps players clearly understand what was triggered and where the newly generated platform appears.[/p]
Your feedback continues to guide us, and we remain committed to bringing you ongoing improvements and new content.[/p][p]Thank you.
— Slayer: The Demon Haunted World Dev Team[/p]