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Slayer : the Demon Haunted World News

🛠️ [Update Notice] – Steam Deck Compatibility & New Chapter Content

🛠️ [Update Notice] – Steam Deck Compatibility & New Chapter Content
Hello, this is the Slayer development team!
In this update, we’ve improved Steam Deck compatibility and added exciting new chapter mechanics. Please see the full patch notes below.

✅ Steam Deck Improvements
We’ve officially verified device behavior for Steam Deck and adjusted the tutorial intro to display as an image (instead of video) to resolve playback issues.

Adjusted visual compatibility to ensure images render properly on Steam Deck models.

🕹️ New Chapter Content
Added a new spider web trap mechanic in Chapter 1.

Introduced a rotating statue puzzle that players must escape from in Chapter 2.

⚙️ New Tutorial Skip Feature
Players can now skip the tutorial from the main settings menu and during mode selection.

Tutorial skip is only available when starting from a new slot.

We hope these changes make your Slayer experience even smoother and more immersive — whether you're playing on desktop or on Steam Deck.
Thank you for your continued support and feedback!

— Slayer Dev Team

🛠️ [Update Notice] – Save Fix & Combat System Tweaks

🛠️ [Update Notice] – Save Fix & Combat System Tweaks
Hello, this is the Slayer development team!

This update addresses a save issue and includes several improvements to the tutorial and stamina mechanics.

✅ Patch Highlights
Fixed a bug that prevented saving in the previous update.

Removed the tutorial skip feature temporarily as it is being redesigned.

When holding a torch, stamina consumption while moving is now reduced by half.

Added detailed explanations of parry and torch mechanics in the tutorial.

Removed stamina loss on attack, as it caused players to stand still during recovery, leading to overly static gameplay.

We’ll keep working to improve Slayer and make it more enjoyable.
Thanks for playing!

— Slayer Dev Team

🛠️ [Update Notice] – Balance Adjustments & UI Improvements

🛠️ [Update Notice] – Balance Adjustments & UI Improvements
Hello, this is the Slayer development team!
In this update, we’ve made several improvements to gameplay balance, visuals, and user convenience. Please see the details below:

✅ Changes & Fixes
Adjusted overall stamina balance for a more refined combat feel.

The option to skip the tutorial has been added to both the main settings menu and the mode selection screen.

Updated the tile floor and pillar designs in Chapter 1 for improved visual clarity.

You can now view your stage progression directly from the menu while on the world map.

Thank you for your continued support!
We’ll keep making Slayer better with each update.

— Slayer Dev Team

[Update Notice] – UI Fixes & Big Update Teaser

[Update Notice] – UI Fixes & Big Update Teaser
Hello, this is the Slayer development team!
We’ve made several quality-of-life improvements and are preparing for a major upcoming update.
Here are the details:

Fixes & Improvements
The story scene can now be progressed by mouse click for smoother control.

On the main menu, adjusting sound settings will now correctly affect the trailer volume and prologue rain sounds.

Added new UI click sound effects for better feedback.

Upcoming Major Update Preview
A huge update is on the way!
We’re excited to share that the following new gameplay modes are currently in development:

Tactical Mode – Featuring Slayer’s unique directional combat system
Standard Mode – Allows free 360° attacks for fast-paced, exhilarating action
Hardcore Mode (coming later) – One death = game over. True challenge awaits.

We’re working hard to make Slayer more fun and more versatile than ever.
Stay tuned, and thank you always for playing.
Have a great week!

— Slayer Dev Team

🛠️ [Update Notice] – Gameplay & Story Improvements

🛠️ [Update Notice] – Gameplay & Story Improvements
Hello, this is the Slayer development team!
In this update, we’ve implemented several fixes and improvements to enhance your gameplay experience and help you better understand the world of Slayer.

✨ Update Details
Fixed a bug from the last update where the tutorial achievement could not be completed.

Added a loading screen when transitioning to the next stage, so players can better track progress.

Added a fade-out effect when opening doors with keys to strengthen visual presentation.

Removed the chapter selection scene, as it will not be used in future chapters.

Added a story scene after the main scene to help players understand the game’s world and lore more easily.

Adjusted the camera to provide a wider field of view for smoother gameplay.

Thank you for your ongoing support!
We will continue improving Slayer to deliver the best experience possible.

— Slayer Dev Team