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Quality Of Life Update #2 and Hotfix #4 Patch Notes

Hey everyone!

We've been hard at work the past few weeks working on additional fixes and balance improvements for Funko Fusion.

We've compiled these patch notes to include the second Quality of Life patch that we released over the weekend and a 4th hotfix that was released today! Across these two patches are 300+ fixes and adjustments to improve your experience in the game! We can't thank you enough for the continued feedback.

Patch Notes



[h2]Gameplay Adjustments[/h2]

[h3]GLOBAL[/h3]
  • General difficulty adjustments to encounters across the entire game based on community feedback.
  • Adjustments to character stats across the board.
  • Performance improvements throughout the entire game.
  • Added KFC Buckets to the rewards screen for easier tracking.
  • Added an additional 5 favorite slots to the character select screen.
  • Increased Soda drinking invulnerability window.
  • Increased consumption speed for consumable items.
  • Lowered amount of stamina required to sprint.


[h3]WORLDS[/h3]

Masters of the Universe Level 2 - Immortal with a Portal
  • Increased amount of time before levers reset.
Level 3 - Snake Mountain Outing
  • Adjusted location of Evil-Lyn's dropped Funkey to avoid instances of the Funkey getting stuck on top of cages.
Level 4 - Shock Amok
  • Players no longer have to leave the payload circle to get the Funkey to drop.


Battlestar Galactica Level 2 - Frak! Attack!
  • Increased amount of time before levers reset.
Level 4 - Ovian And Out
  • Increased amount of time before levers reset.


The Umbrella Academy Level 5 - Oblivion, Begin Again
  • Increased amount of time before levers reset.


Scott Pilgrim vs. The World Level 2 - Double Trouble
  • Increased amount of time before levers reset.
Level 5 - Chaos In The Chaos
  • Increased amount of time before levers reset.


The Thing Level 2 - Bark In The Dark
  • Made instructions to shoot flower during boss fight more clear.
  • Increased amount of time before levers reset.


[h3]CAMEO LEVELS & CAMEO QUESTS[/h3]

NOPE
  • Increased amount of time before levers reset.


[h2]Bug Fixes[/h2]

[h3]GLOBAL[/h3]
  • Fixed an issue causing players to be stuck at 99% completion when it should be 100%.
  • Fixed an issue causing Gas Canisters to react inconsistently.
  • Fixed an issue causing certain text to appear on top of each other when viewed in non-English languages.
  • Fixed various issues causing Achievements to not be awarded correctly.
  • Fixed an issue causing franchise logos to appear misaligned in the character select screen.
  • Fixed an issue causing the Lost & Found robot to speak in English when another language is selected.
  • Fixed an issue causing KFC Bucket progress to be displayed incorrectly in the pause menu and in the Hub.
  • Fixed an issue causing an infinite loading screen for some players.
  • Fixed an issue causing a loaded save to force the camera to be stuck on a Pop! Box.
  • Fixed an issue causing valves to get stuck in the level when they are dropped.
  • Fixed an issue causing players to get stuck after using a Blacklight.
  • Fixed an issue causing dual weapon animations to be broken.
  • Fixed an issue causing the UI for Silver Crowns and Gadgets to display incorrectly.
  • Fixed an issue causing players to get stuck after slamming on an active AMP.
  • Fixed an issue causing the previous level's safe room door to remain open.
  • Fixed an issue causing players to be unable to pick up items after dying.


[h3]WORLDS[/h3]

Wonderworks Factory
  • Fixed an issue causing no cutscene to play when sprinting into the Wonderworks atrium after interacting with Foxxo.
  • Fixed an issue causing a freeze when players transition in or out of The Thing hub.
  • Fixed an issue causing conveyor belts to disappear when turning off motion blur.
  • Fixed an issue causing the UI for Crown costs at level doors to not appear.



Masters Of The Universe Level 1 - Tower Power Play
  • Fixed an issue causing the portal to not correctly connect in the first room.
  • Fixed an issue causing He-Man to be knocked back when trying to take down a golden tree.
  • Fixed an issue causing the Merman UI and level flow to break when attacking a robot.

Level 2 - Immortal with a Portal
  • Fixed an issue causing the first Portal lever to be difficult to interact with.
  • Fixed an issue causing no objective UI to display when becoming He-Man.

Level 3 - Snake Mountain Outing
  • Fixed an issue causing the player to not be able to interact with anything after leaving the safe room.
  • Fixed an issue causing Tri-Klops VFX to not work correctly or not at all.
  • Fixed an issue causing Evil-Lyn's VFX to not work correctly or not at all.
Level 4 - Shock Amok
  • Fixed an issue causing the blink pad to reach the green proto part to not work correctly.


Jurassic World Level 1 - Dilopho Saw Us
  • Fixed an issue causing the player to hang on a black screen after selecting Return to Hub from the status screen.
  • Fixed an issue causing a lack of collision for some pieces of glass.
Level 2 - Raptor Rescue
  • Fixed an issue causing Raptor's to disappear if not revived quick enough.


The Umbrella Academy Level 1 - House Hunters
  • Fixed an issue causing Viktor's VFX to play incorrectly or not at all..
Level 2 - Beats On The Streets
  • Fixed an issue causing level music to go silent.
  • Fixed an issue causing a Pop! box on the second floor of the theatre to not work.
Level 3 - Commission Mission
  • Fixed an issue causing The Handler to not shoot at the player.
Level 4 - Two Spry Samurai
  • Fixed an issue allowing players to avoid the electricity.
  • Fixed an issue causing Sword Guardian's VFX to play incorrectly or not at all.



Hot Fuzz Level 1 - Prime Time Crime
  • Fixed an issue causing the Swan to get stuck.
  • Fixed an issue causing an infinite loading screen when attempting to return to the hub.
  • Fixed an issue causing the Pop! box near the supermarket to be unusable.
Level 2 - Rumble in the Ruin
  • Fixed an issue causing some players to crash when selecting Play.
  • Fixed an issue causing Armstrong to get stuck and rendering the CCTV unusable.
  • Fixed an issue causing an enemy to get stuck in the first area.
  • Fixed various issues causing Lurch to halt progression.
Level 3 - The Village People
  • Fixed an issue causing the Silver Crown to disappear from the machine.



Scott Pilgrim Vs. The World Level 1 - Irate Pirate
  • Fixed an issue causing the purple chest to remain locked after breaking the glass with an AMP.
Level 2 - Double Trouble
  • Fixed an issue causing Lucas' VFX to play incorrectly or not at all.
Level 3 - Vegan and Again
  • Fixed an issue causing players to become stuck in an area behind Todd.
  • Fixed an issue causing players to respawn as the wrong character when dying as Scott Pilgrim.
  • Fixed an issue causing Todd's VFX to play incorrectly or not at all.
Level 4 - Double Dragon
  • Fixed an issue causing Yeti to be invisible on minimum settings.
  • Fixed an issue causing only one dragon to be visible, blocking level progression.


The Thing Level 1 - Husky Hustle
  • Fixed an issue causing Husky's to disappear if not revived quick enough.
Level 4 - Head Hunted
  • Fixed an issue causing Blair to get stuck and die before reaching the safe room door.
Level 5 - Blair Scare
  • Fixed an issue preventing the player from talking to Eddy after defeating the boss.


Battlestar Galactica Level 1 - The Sound of Cylons
  • Fixed an issue causing the Silver Crown to fall through the stairs.
Level 2 - Frak Attack!
  • Fixed an issue causing the Cylon to not appear, blocking players from finding the weapon part.
Level 3 - Rough Fit Muffit
  • Fixed an issue causing players to get stuck when placing a Sentry Turret.
Level 5 - Ovian and Out
  • Fixed an issue preventing the player from talking to Eddy after defeating the boss.


[h3]CAMEO LEVELS & QUESTS[/h3]

JAWS
  • Fixed an issue causing the boat to not move.


Five Nights At Freddy's
  • Fixed an issue causing a crash when interacting with security cameras.
  • Fixed an issue causing Mr. Cupcake to get stuck when players are on minimum settings.


The Mummy
  • Fixed an issue causing the Blink Pad at The Mummy's entrance to not work.


Invincible
  • Fixed an issue causing Voltron to not appear in the level.
  • Fixed an issue causing red laser rods to appear incorrectly after respawning when the player has reached the third CCTV puzzle.



[h3]CHARACTERS[/h3]
  • Fixed an issue causing Kayla's weapon to be single-fire.
  • Fixed an issue causing Doc Brown's 2015 Zombie variant to have incorrect or non-existent SFX.
  • Fixed an issue causing Doc 1985 to not appear in the character roster.
  • Fixed an issue causing Doc Brown's Coat to be missing it's textures.
  • Fixed an issue causing "Battle Damaged M3GAN" to be displayed as "Battle Damaged Eddy" in the character select screen.



Running into issues? Have some feedback? We'd love to hear from you in the Steam forums or in our official Discord!.

It can be difficult for our small team to respond to every single thread, but rest assured, we read everything!

Your support for this game and team have been immensely appreciated, so thank you!

- 10:10 Games

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