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Stellar Orphans News

Update 0.9.8.1i

Changelog 0.9.8.1i


Bugfixes:
-Fixed a graphical bug on the screen to win a card


Balancing:
-“Pact with Gangs” has been redesigned
-"Mr. Robert" now has the "Repeat" skill
-“Yehuda” is now “Unique”
-“Corruption” trigger percentage changed from 20 to 15
-“Calm moment” bonus increased from 2 to 5
-“Relaxation” bonus increased from 2 to 5
-“Good news” bonus increased from 2 to 4


UI:
-Improved cards now have their names in green

Update 0.9.8.1h

Changelog 0.9.8.1h



Bugfixes:
-Fixed a bug with the “Depression” and “Heatwave” crises which could affect unintended cards


Balancing:
-Difficulty 9 now ignores time and authority costs and no longer affects events
-Swap difficulty 11 and 7
-Difficulty 12 has been replaced
-“Volunteers” is now limited to 15 uses per turn
-“Emergency Load Shedding” bonus reduced from 15 to 10
-“Space survivor” rarity changed from “platinum” to “gold”
-Crew members gained during the game can no longer have the “Endemic” trait.

UI:
-Precision of objective evolution on certain cards

Update 0.9.8.1g - Difficulty rebalance patch

Changelog 0.9.8.1g


Patch which aims to make the first games easier and rebalance the previous patch which was a bit "brutal". Thank you very much for your feedback!


Bugfixes:
-Fixed a small bug in the calculation of store rarity probabilities

Balancing:
-The rarity rate of appearance of "crises" is now indexed to the difficulty level, it starts lower at level 0, and then increases slightly to reach the original level around level 8, and then increases slightly until level 16.
-The starting rate for "silver" cards in the store increases from 0 to 15%
-Increased rarity rates in the store (+50% for Gold cards, +100% for Platinum cards), which ultimately offers a higher rate than in the original version (before 0.9.8.1f)
-"Léon" now starts with the "Bullying" card which allows a start with authority points for the first crew

Update 0.9.8.1f - Balance patch #2

Changelog 0.9.8.1f

This patch aims to resolve the main criticisms that may scare off new players.
Thank you very much to everyone who shares their experiences on the forums!

Bugfixes:
-Fixed a bug in the awarding of difficulty badges. They will unfortunately be reset, but you can re-unlock them "easily" (for example by finishing a scenario with difficulty 11 you will unlock the 10 previous badges)
-Fixed a bug that did not restart the sound environment when the music option was reactivated
-Fixed a bug that could prevent “secret file” from drawing a card when the draw pile was empty


Balancing:
-The rarity of cards available in the store now increases with progression in the scenario. This fixes situations where the player could, for example, not have any oxygen cards offered for a long time
-The first gold and platinum crises begin to appear a little later
-It is no longer possible to improve an "insubordinate" card with the "support" skill
-The action point bonus for “Charismatic Leader” has been reduced from 8 to 6
-Loss of stability when “Alexander” is drawn goes from 3 to 2
-The cost of "Breathing Technique" increases from 2 to 3 and its rarity changed from "Platinum" to "Gold"
-“Tina” now has immunity to disease for the first 100 days
-The cost of "Mercenaries" increases from 2 to 3 and its rarity changed from "silver" to "Gold"
-"Chomnied" now reduces oxygen by 5 per use
-"Ecral" now starts with two "Alcoholism" cards
-“Paradigm Shift” is now limited to 3 uses per turn
-"Yehuda" gets the "tradition" skill
-“Restocking” becomes a “decree”
-"Issa" bonus increases from 1 to 2
-“Material Order” rarity changed from “silver” to “bronze”
-Secret effect of “molecular cooking” reduced from 10% to 5% probability
-“Photosynthetic Greenhouse” rarity changed from Gold to Platinum
-Difficulty 11 has been replaced
-Swap difficulty 9 and 12


UI:
-Added a tooltips that shows the rarity rate of cards offered in the store
-Indication of the game version on the game HUD, to allow the identification of possible bugs on screenshots
-Improved the contrast and graphic appearance of the icons which represent the rarity of the cards
-Changed some terms in the English translation


Engine:
-Deleting unused video files

Update 0.9.8.1e

Changelog 0.9.8.1e

-Optimization and correction of several lines of code which could cause various bugs under certain conditions