Game Demo Updated to Version 0.4.8
Some nice new bugs were introduced in the last update, but I managed to squish all of them fairly easily.
[h3]Enemies Attack through Floor[/h3]
Somehow enemies no longer recognized being on a different floor and were able to attack the player from below. This was due to a change I made in the combat system. It should be resolved now...
[h3]Approve Key not Updating in Dialogue[/h3]
The actual key was changed and worked correctly, but I had hard-coded the "y" into some dialogues.
[h3]Stunning Enemies too Easy[/h3]
I updated the stun system, and made it happen (accidentally) every time you attack an enemy. Now it should work as before. Stunning effects are based on the type of weapon used.
[h3]Coin and Worm Pickup[/h3]
Somehow, unlike every other item, coins and worms would only be picked up if you were facing them.
[h3]Digging Slopes[/h3]
The player was somehow able to dig holes in a sloped area, but since they cannot be passed over, there was no way to pick up the stuff that was dug up.
[h3]Enemies Attack through Floor[/h3]
Somehow enemies no longer recognized being on a different floor and were able to attack the player from below. This was due to a change I made in the combat system. It should be resolved now...
[h3]Approve Key not Updating in Dialogue[/h3]
The actual key was changed and worked correctly, but I had hard-coded the "y" into some dialogues.
[h3]Stunning Enemies too Easy[/h3]
I updated the stun system, and made it happen (accidentally) every time you attack an enemy. Now it should work as before. Stunning effects are based on the type of weapon used.
[h3]Coin and Worm Pickup[/h3]
Somehow, unlike every other item, coins and worms would only be picked up if you were facing them.
[h3]Digging Slopes[/h3]
The player was somehow able to dig holes in a sloped area, but since they cannot be passed over, there was no way to pick up the stuff that was dug up.