Game Demo Updated to Version 0.5.2
This game has a lot of different quests that can effect things like how the player can interact with other things in the world. As such, it is easy to create conditions that can get the player stuck if I do not really think through all the different options and variables.
So I have been playing the game and finding bugs and minor ways to improve the game, as well as a few of these potential bad scenarios where the player can get caught. I have managed to mitigate a few of them, and it seems the game should be fully playable now without soft-locking the player in one place or another.
The only additional things that could effect the Demo version include the following:
So I have been playing the game and finding bugs and minor ways to improve the game, as well as a few of these potential bad scenarios where the player can get caught. I have managed to mitigate a few of them, and it seems the game should be fully playable now without soft-locking the player in one place or another.
The only additional things that could effect the Demo version include the following:
- Torches can now be found in barrels
- Other "surprises" can also be found in some barrels
- Campfires can again be set in dungeons (but tent cannot)