Patch version 1.0.17
Some small fixes and improvements:
-- the game now displays a "Saving game..." notification when auto-saving during transitions between scenes.
-- fixed: unit move speed level 2 (but not the others) had ceased to be applied to AI-controlled characters.
-- fixed: in-game shops were still showing salaries and food in the info bar.
-- fixed: the animation type for point lights was not being saved properly by the map editor.
-- fixed: you couldn't add stock to a shop in the shop editor without first creating the shop.
-- fixed: the page buttons in the shop stock item sub-window had lost their reference to the functions that actually flipped the pages.
-- increased the chance of Feint causing Distracted from 75% to 100% and changed its after-attack behavior from Unlimited to Use Once, turning it from an annoying RNG gamble you had to "roll" over and over into a one-and-done tool.
-- added documentation for 2D particle presets to the Guide.
-- the game now displays a "Saving game..." notification when auto-saving during transitions between scenes.
-- fixed: unit move speed level 2 (but not the others) had ceased to be applied to AI-controlled characters.
-- fixed: in-game shops were still showing salaries and food in the info bar.
-- fixed: the animation type for point lights was not being saved properly by the map editor.
-- fixed: you couldn't add stock to a shop in the shop editor without first creating the shop.
-- fixed: the page buttons in the shop stock item sub-window had lost their reference to the functions that actually flipped the pages.
-- increased the chance of Feint causing Distracted from 75% to 100% and changed its after-attack behavior from Unlimited to Use Once, turning it from an annoying RNG gamble you had to "roll" over and over into a one-and-done tool.
-- added documentation for 2D particle presets to the Guide.