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Among Us 3D: VR News

SG Bean Signing Off

[p]After more than four incredible years, the Schell Games team is officially handing off the development and live-ops reins of Among Us 3D back to our friends at Innersloth. [/p][p]We know, we know, "signing off" sounds a bit ominous! But take a deep breath (check the garbage in O2 first, though). Giving the IP back to its parents was always part of the plan.[/p][p][/p][p][/p][p]Before we go, we want you to know: our Discord and social channels have been a constant source of inspiration throughout this whole journey. We've worked hard to implement the features you wanted most, and everything we've built has been shaped by your passion, your feedback, and your creativity.[/p][p]To the millions of Crewmates and Creators from more than 122 countries who have fixed wiring, reported bodies, and lied their way to victory: Thank you. We couldn’t have made it this far without you. [/p][p]As a proper send-off, we're launching the Definitive Edition update on March 24th. Fan-favorite limited-time event features and their cosmetics are coming back permanently, and we've set up new monthly cosmetic drops through the rest of 2026 and beyond, so you can keep your Crewmate looking fresh all year long.[/p][p][/p][p][/p][p]Starting March 24th, all player support and official news for Among Us 3D and Among Us 3D: VR will be available through Innersloth's official channels.[/p][p]The Schell Games team has worked on many projects, but bringing Among Us to VR and PC platforms was fulfilling in so many ways. We are proud to have helped our friends at Innersloth take their vision into new spaces, and give Among Us 3D back to them stuffed full of content for current and future players. [/p][p]The Schell Games Bean is officially signing off and heading to the escape pod, but the ship is in the best hands possible.[/p][p]Good Luck; Finish Your Tasks,[/p][p][/p][p]— The Schell Games Team[/p]

The Among Us 3D Corpse Collection Sweepstakes

[p]As the Crewmate body counts grow, so do the prizes and number of winners. Welcome to the Among Us 3D Corpse Collection Sweepstakes![/p][p][/p][h2]Details[/h2][p][/p][p]Kill, kill, kill. It's seriously that easy. We're keeping track of every single kill that happens in Among Us 3D. Each time we hit one of the milestones below, our lucky entrants get entered to win more, bigger, and better prizes.[/p][p]Jump into the game to be part of the fun and rack up those kills! Regardless of whether you own the game or not, you can enter for free by using the form below.[/p][p]Now get out there, crank up those custom lobby settings, and get to killing.[/p][p][/p][p][/p][h2]Prizes[/h2][p][/p]
[p]Kill Count[/p]
[p]Number of Winners[/p]
[p]Prize Package[/p]
[p]0[/p]
[p]5 Winners[/p]
[p]+ Among Us 3D Socks[/p]
[p]10,000[/p]
[p]10 Winners[/p]
[p]+ AUVR Polus Point Poster[/p]
[p]25.000[/p]
[p]12 Winners[/p]
[p]+ AU3D T-Shirt (sizes limited)[/p]
[p]50.000[/p]
[p]15 Winners[/p]
[p]+ AU3D Enamel Pin[/p]
[p]100.000[/p]
[p]18 Winners[/p]
[p]+ 20 Stardust (In-Game)[/p]
[p]150.000[/p]
[p]20 Winners[/p]
[p]+ AUVR Launch T-Shirt (sizes limited)[/p]
[p]220.000[/p]
[p]22 Winners[/p]
[p]+ 130 Stardust (In-Game)[/p]
[p]275.000[/p]
[p]28 Winners[/p]
[p]+ AUVR Polus Point T-Shirt (sizes limited)[/p]
[p]333.333[/p]
[p]30 Winners[/p]
[p]Top Secret: The only way to find out is to unlock it~![/p]
[p][/p][p][/p][h2]Dates[/h2][p][/p][p]Feb. 10-28, 2026[/p][p][/p][h2]How to Enter[/h2][p][/p][p]Fill out the form here! No purchase necessary.[/p][p][/p][h2]Terms & Conditions[/h2][p][/p][p][/p]

11.20.2025 | Patch Notes

[p][/p][h3]SEASONAL SHIFTING[/h3][p]It's time to put away the Bone Bash decor and begin preparations for the new year ahead. This season's cosmetics offerings embrace the variety of the season: from cool, chill vibes of a Polus Point snow flurry to the edgy, extreme drive of an Impostor in Electrical.[/p]
  • [p]The Skeld II is back to normal and no longer extra spooky.[/p]
  • [p]New Limited Time Bundles available in the Store![/p]
  • [p]The Hat Pack: Festive Favorites hats are now available individually in the Store.[/p]
  • [p]Preparing minimaps and devices for the Tracker (new Role!), coming December 4, 2025![/p]
[h3]MODERATION REFINEMENTS[/h3][p]Phase Two of our Moderation refinement was been implemented.[/p]
  • [p]Additional options have been added regarding lobby creation/hosting and player moderation[/p]
[p]You can click here to read more detailed information about these adjustments.[/p][p][/p][h3]FIXES AND IMPROVEMENTS[/h3]
  • [p]Engineers can now vent immediately in a round.[/p]
  • [p]Optimized some Skeld geometry.[/p]
  • [p]Updated Skeld lightmaps to be more detailed.[/p]
  • [p]Optimized Polus Skybox.[/p]
  • [p]Removing unused shader prewarming on scene loads.[/p]
  • [p]Fixed some audio in the advanced match settings.[/p]
  • [p]Fixed eyes on Fish Fingers Hands being influenced by world space.[/p]
  • [p]Fixed Candy Corn Hands' skinning between thumb and index fingers.[/p]
  • [p]Fixed some audio for empty garbage and download data tasks.[/p]
  • [p]Fixed some instances where the Guardian Angel shield could be seen when it shouldn't be.[/p]
  • [p]Task icons on the minimap can now be hovered after the first round.[/p]
  • [p]Updated minimap visuals of blocked off rooms for Tag on Polus Point.[/p]
  • [p]Fixed Zap / Guard Powerups sometimes not being cleared when used.[/p]
  • [p]Spectators who leave a match will no longer show a visible poof.[/p]
  • [p]Potential fix for crash while leaving a game during voting.[/p]
  • [p]Updated Localization.[/p]

Among Us 3D 101 | Custom Lobby Settings

[p]Well, you've made it to the final lecture, I'll grant you that. No amount of cantankerous Crewmates, oxygen emergencies could prevent you from seeing your favorite lecturer, Professor Beanbus Percibean Airlock Brian Bumblebean, Adjunct.[/p][p]My continued observations of the Among Us 3D phenomenon have led me to a rather unsettling discovery: the participants are not content with the carefully constructed default parameters of social deduction.[/p][p]No, in their boundless ambition, they have seized control of the very fabric of the game itself, wielding a suite of "custom lobby settings" with all the discernment of a toddler with a loaded particle accelerator.[/p][p]This, of course, presents a unique opportunity for scholarly inquiry. When the rules themselves are mutable, what does that reveal about the nature of Beans? When the very concept of "fairness" can be re-written on a whim, what emergent behaviors arise?[/p][p][/p][p]Before your match begins, press E or click the Settings button next to your Wardrobe window to alter the match settings.[/p][h3]Play around with: [/h3]
  • [p]Vision Radius
    Make it harder for Impostors to see Crewmates (also great for playing hide and seek) or make the game scarier for Crewmates [/p]
  • [p]Kill Cooldown
    Make Impostors deadlier than ever, or slow them down to focus on winning via deception and sabotage [/p]
  • [p]Ability Cooldown
    Let Engineers vent freely and Vigilantes rack up a body count. Or make their abilities scarce.[/p]
  • [p]Voting
    Shorten the time of emergency meetings to add to the chaos, hide the role of who was ejected to keep everyone on edge, and mask who voted for who to keep the accusations flying.[/p]
  • [p]Tasks
    Bog down the Crewmates in tasks so Impostors can bide their time and only strike at the perfect opportunity. Or turn off taskbar updates to keep the game end a mystery.[/p]
[p][/p][p]The "custom lobby settings" are not merely toggles and sliders; they are the tools of aspiring demiurges, allowing players to warp the very physics and social contract of their digital universe. It is a fascinating, if potentially disastrous, experiment in emergent gameplay and the boundaries of governance.[/p][p]I urge you to delve into the untapped opportunities and expanding your mind with in the full Custom Lobby Settings lesson plan here.[/p][p]Of course, even more lectures can be found in the class syllabus or "learning hub" to further education upon a plethora of Among Us 3D-related subject matters. [/p][p]Go on, then. The scientific theory demands experimentation.[/p][p]Class dismissed.[/p]

Come Closer 🔮

[p]Is your aura feeling a little suspicious? Do you feel the cosmic vibrations shifting every time you walk past the MedBay scanner? Are you lying awake in your bunk, wondering if your destiny is to fix wires, or... to cut them?[/p][p]The lines are open, my friends, and your cosmic clairvoyant is IN! Forget your pricey 1-900 numbers; this reading is your direct line to the great beyond. I've cast aside my dusty crystal ball and consulted my very special Tarot deck, divined from the very essence of the cosmos itself.[/p][p][/p][p][/p][p]So, tell me, what does your future hold? [/p][p]Are you on the path of a diligent Crewmate, or is there a sneaky Impostor lurking within your soul? [/p][p]Let's dive into the cosmic chaos and see what the cards have in store for you![/p][p][/p][p][/p][p]How to Play: Take a screenshot of the gif above to receive your card. Then click here to find your card and reading results on our official blog. What will your card reveal?![/p][p][/p][p]Stay suspicious, Crewmates![/p][p][/p]