Patch 1.5.3
This update adds quality of life improvements and fixes a few bugs. Thank you to the Poly Bridge 3 community for making suggestions and continuing to provide feedback that makes the game better!
Patch Notes
Build Mode Improvements
Patch Notes
Build Mode Improvements
- Clipboard no longer clears after undo/redo
- Added placement axes when placing or moving foundations
- Show hydraulic and spring tooltips when show-all-split joints button is held down
- Save 3-way split joint checkbox state (in bridge save)
- Clear traceline when trace tool is turned off
- Disable trace tool when move or erase tool is activated
- DPAD-style selection UI added for moving individual sandbox items
- Pan keyboard shortcuts now move selected sandbox items
- Set minimum movement increment to 0.001 (was 0.25)
- Added Gallery button to the Campaign and Workshop Campaign UI
- Copy replay meta-data (e.g., level name, cost, author) to clipboard along with replay url
- Level Info banner now expands to accommodate longer text
- Added full gamepad controls to Workshop Campaign UI
- Allow NumPad Enter to be used in all places Return gets used
- Help hotkey (F1) now brings up Gallery in Workshop Levels
- Set filters for Gallery when opening for help purposes (Wins only, No cheats)
- Fixed default zoom level for Roll Top Avenue and Faulty Drive
- Fixed hydraulic trusses overlapping other materials (visual bug only)
- Fixed issue with Gallery thumbnail sometimes being from a different video (rare)
- Fixed "ghost" material bug (rare)
- Fixed race condition that could result in replay uploading with wrong level ID (rare)