CODE: PANDORA 2
[p]IF you enjoyed the first CODE: PANDORA, here comes the direct sequel — CODE: PANDORA 2: Absolute Weapon.
Born from ideas and materials of unreleased DLC for Part One, it has grown into a fully standalone game.[/p][p]What to expect:[/p]
Born from ideas and materials of unreleased DLC for Part One, it has grown into a fully standalone game.[/p][p]What to expect:[/p]
- [p]Driply and Lika return — with more diplomacy, seduction, and tactical episodes.[/p]
- [p]Non-linear choices: negotiations, intimacy, and Acts of Terror genuinely change relationships and the ending.[/p]
- [p]A new Absolute Weapon arc blending mysticism with grim science fiction.[/p]
- [p]A darkwave-style soundtrack, atmospheric CG scenes, and Pandora’s deviant aesthetics.
[/p]
- [p]The erotic ending Matrix of the Absolute Weapon is easy to get — talk to everyone and stay friendly.[/p]
- [p]X-Zetrix: assemble her once — and the Gallery unlocks all of her scenes (except her ending).[/p]
- [p]X-Zetrix modules are on the worlds of Nox, Whisperer, Lady Iris, and Rascal Z — no Acts of Terror required.[/p]
- [p]Zone 69 artifacts: at Glok (descend to the lowest floor), at Rascal Z (just land and chat with the right people), on the Ghost-5 station, and near Corsair Seraph’s gauntlet.[/p]