Update 18 Released
[p]
[/p][p][/p][p]The Last Starship is now in BETA! Updates will be coming more frequently, roughly once a month, and will focus on quality of life, reliability, and performance. We will be tying up loose ends and generally working toward a planned v1.0 launch in early 2026.[/p][p][/p][h2]Full Change list[/h2][p][/p][h3]Drone Bays and Docking Port unloading[/h3][p]Docking ports and Drone Bays frequently block up, with the crew unable to unload them fast enough, and drones waiting endlessly outside to drop off their loot.[/p][p]This has been fixed with some new rules:[/p]
[/p][p][/p][h3]New Docking Assistant[/h3][p]Docking has been made much easier, with a new docking assistant that automatically takes care of the final manoeuvres when close enough.[/p][p]You can override the docking assistant at any time by using your thrusters or engines manually.[/p][p][/p][p]
[/p][p][/p][h3]Small Changes[/h3]
- [p]If a Docking Port delivery zone becomes blocked up with cargo, the crew will now shuffle the blocking items into ANY nearby empty squares, to make space for more delivery items.[/p]
- [p]This also means new players don't actually need to create cargo storage areas for a while - the crew will just keep moving things further from the blocked docking port.[/p]
- [p]Drone Bays now have internal storage for up to 9 incoming items, meaning Drones don't have to wait before dropping off their items.[/p]
- [p]If a Drone Bay is still blocked due to slow unloading, the crew will quickly unload the internal items into ANY nearby empty squares first.[/p]
- [p]These changes make docking ports and drone bays much faster to operate, and prevents them blocking up so easily.[/p][p][/p]
- [p]Add low deuterium alert[/p]
- [p]Factories will dump their inventory contents before being dismantled[/p]
- [p]The camera will now detach if you are focussed on an NPC ship that performs an FTL jump[/p]
- [p]Removed 'Generator' and 'Energy Cell' from the game entirely [/p]
- [p]Grated floors are available in the ship editor[/p]
- [p]Trade screen resets category when closed[/p]
- [p]Partially filled containers and incomplete components can now be sold in the trade menu[/p]
- [p]Mac OS X : Don't map ctrl-click to right-click (allows ctrl to be used with left-click to select all items for sale/purchase)[/p]
- [p]Toggle splitters with CTRL + RMB instead of only RMB[/p]
- [p]Drone changes:[/p]
- [p]Split drone state abandoned into 3 states: home layer ftld out, home drone bay destroyed, home layer destroyed. This allows for better handling of the different cases[/p]
- [p]Drones carry on doing what they were doing instead of returning home when FTL jump cancelled[/p]
- [p]Drones carry on doing what they were doing if they can when left behind in an ftl jump (gathering, logistics...)[/p]
- [p]Drones finish logistics transfers if their home layer is destroyed[/p]
- [p]Add Cancel Trade And Refund button to Trade Screen, to cancel all pending trades and refund the money due/owed[/p]
- [p]Added search box to equipment panel[/p][p][/p]