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Norland at the Hooded Horse January Publisher Sale

We’re excited to share that Norland is participating in the January Sale at 35% off. Check it and other games out at the Hooded Horse January Sale.

Hooded Horse January Publisher Sale 2025
[hr][/hr][h3]Norland Update: New Guest System, Actions, and Terrain Improvements[/h3]

The studio is back in action after the holidays, and there’s much more in store. Stay tuned for exciting updates next week, including the debut of walls in beta and plans for future developments!

Here's what we've added to the beta that you can play right now.[hr][/hr]Reworked Guest System

  • Guests visiting from neighboring provinces now reveal their intentions shortly after arrival, giving you the chance to decide how to handle them.
  • Updated roles ensure every guest visit impacts your realm. New roles include:
    • Sociable
    • Duelist
    • Provocateur
    • Manipulator
    • Gambler
    • Seducer
    • Puppeteer
    • Enlightener
  • Non-functional and empty roles have been removed, making every interaction meaningful.
  • Guests will now form an opinion about your hospitality before they leave—so be sure to impress influential visitors, like neighboring kings!
[hr][/hr]New Actions: "Slander" and "Praise"

  • Use these actions on the local map to influence third parties more easily and add layers of intrigue to your strategies.
[hr][/hr]Terrain and Walls Update

  • The landscape has been upgraded to three-dimensional terrain for more dynamic visuals (requires a new game to take effect). While still a work in progress, this change sets the stage for further changes.
  • Walls are in development and set to debut in the beta next week.

Check out the full post here:
https://store.steampowered.com/news/app/1857090/view/508443903638110489?l=english

Beta Patch #30: Guest System Rework and More Intrigues

Hello everyone! We're back after the holidays with a fresh update. All changes will be applied to the beta version.

We have reworked the system for guests visiting from neighboring provinces. Now, they will reveal their intentions shortly after arriving, and you’ll have the opportunity to decide how to deal with them. Many roles have been revamped, and some new ones have been added. The roles now include: Sociable, Duelist, Provocateur, Manipulator, Gambler, Seducer, Puppeteer, and Enlightener (I'll leave it to you to figure out what each of them does).

We've also removed empty or non-functional roles, so every guest's visit will have a meaningful impact. By the way, guests will now leave with an opinion about your hospitality. So, don’t forget to pamper that powerful neighboring king if he pays you a visit!

Next week, we’ll also finalize and share our plans for the near future.

The holidays are over, the studio is in full swing, and there’s a lot more to come. Stay tuned; it’s going to be exciting!

List of other changes and fixes:
  • Fixed a bug where the knowledge stage could be completed by selecting "Rewrite" for a book.
  • Fixed a bug where key bindings would break when using a key combination involving the Win key.
  • Fixed a bug where newly assigned action keys were not updated in the tutorial text.
  • Fixed a bug where the player could continue progressing through the tutorial while in the pause menu.
  • Fixed a bug where battle music was interrupted by regular music.
  • Fixed a bug where it was impossible to change the camera movement speed.
  • Added a menu displaying patch notes for the latest version when launching the game (appears once per version).
  • Added a menu allowing players to switch between Steam beta branches directly in the game without accessing the game's properties in Steam. Only the Stable and Test branches will be displayed.

Save 35% on Norland

Take command of a medieval kingdom in Norland, now 35% off as part of the Hooded Horse Winter Publisher Sale. Manage the ambitions of nobles, the needs of peasants, and the strength of your soldiers. Navigate political intrigue, fend off invasions, and ensure your kingdom thrives.

Hooded Horse Winter Publisher Sale 2024

https://store.steampowered.com/app/1857090/Norland/

Patch #29 - Combat Hunting, AI Balance, and Quality of Life Changes

Hello everyone,

Today, we’re rolling out an update focused primarily on balance improvements, quality-of-life changes, and numerous fixes. Notably, we’ve made hunting more engaging, reworked the system for recruiting warriors in the late game (cities will now hire crossbowmen, making them better defended against your armored troops), and adjusted the combat skill progression — warriors will now gain significantly more experience from real battles compared to training. We’ve also made the seduction action on the global map more effective and accessible.

The studio is heading into a winter break and will slow down the pace of updates. We need some rest to return stronger in the new year and continue bringing you even faster game development.

Thank you for staying with us. There’s a lot of exciting stuff ahead!

[h3]Features[/h3]
[expand]
  • AI Army Limits: On easy difficulty, AI cities will limit the growth of their armies to 40-50 soldiers (applies only when starting a new game).
  • Hunting Consequences: If a hunt fails for one of the lords (e.g., the lord is unconscious, unable to move, or has broken morale at the end of the hunt), the hunt is considered unsuccessful for both lords. They both receive negative thoughts and social opinions about their partner.
  • Tier 3 Crossbowmen: Added a Tier 3 equipment level in AI cities with crossbowmen, unlocked after reaching 60 population on medium and hardcore difficulty.
  • AI Rearmament Rate: AI cities now rearm their troops to the current tier (depending on population: 0-40-60+ population) at a rate of 4 soldiers per day.
[/expand]

[h3]Improvements[/h3]
[expand]
  • Bandit Camp Notification: If a prisoner dies in a bandit camp, a special notification will appear instead of “died during travel.”
  • Bard Pathing: When a bard arrives in a province, they go directly to the performance location instead of waiting in the hall for orders.
  • Battle Notification Removal: Removed the notification on the right about a new battle on the global map.
  • Family Protection Timing: The message about protecting the Loving Family will now appear after the second opening of the global map.
  • Problems Menu Prompt: A notification was added, prompting the player to check the Problems menu. It appears only once per game at 11:00 if at least one problem exists.
  • Dialogue Bubble Positioning: The dialogue bubble for lords, even off-screen, will now appear closer to the center of the screen.
  • Inspector Highlighting: Building inspection buttons will be highlighted if no inspector is assigned.
  • Ransom Action Level: The action to ransom a prisoner from a bandit camp will now be available at the first action level.
  • Hunting Hints: The hunting task now has separate local and global map hints. During hunting on the global map, an outcome can be unsuccessful.
[/expand]

[h3]Balance[/h3]
[expand]
  • Interest Bonus Adjustment: Adjusted the interest bonus value from age and modified the calculation formula for the interest bonus from the Manners skill level.
  • Flirting Technology Bonus: The “Art of Flirting” technology has a lower level but increased its bonus from 20 to 25.
  • Knowledge Trader Frequency: Every fourth unique guest is now a knowledge trader. The knowledge trader will bring fewer books.
  • First Ambition Timing: The first ambition will now appear on the 3rd day of the game.
  • Combat Experience Adjustment: Adjusted the formula for calculating experience from battles on the training ground — real combat is now more effective than training. The effectiveness of the “Effective Training” and “Kaiden Training” books has been updated.
[/expand]

[h3]Fixes[/h3]
[expand]
  • Enemy Squad Crash: Fixed a crash when leaving the local map of an enemy squad if the player had not yet completed the tutorial on attacking the enemy (arrow pointing to the enemy squad banner). To test, delete the help_buttons_status.json file. (load save file and pass some hours to see a crash)
  • Screen Resolution Crash: Fixed a crash if the screen settings file contained resolution values that did not match the screen size or any of the preset resolution options.
  • AI Army Duplication: Fixed a bug where sending an AI army with more than one squad to assist caused the army to duplicate.
  • Task Cancellation Bug: Fixed a bug where a lord would cancel their task in an AI city if 11:00 occurred during its execution.
  • AI Lord Monogamy Issue: Fixed an issue to prevent too many AI lords from being monogamous at the start of a new game.
  • Province Selection Bug: Fixed a bug where, upon opening the province selection menu for a new game, the camera would show a locked area instead of the recommended province for the new game.
  • Appoint Menu Scaling: Fixed the contextual appoint menu scaling issue when using scales other than 100%.
  • Stealing Books Cost: Fixed the displayed cost of stealing books.
  • Trader Marker Timing: The knowledge tab marker for traders will now work only on the first opening of trade per trader visit.
  • Date Scheduling Condition: If a lord has no home, a date will not be scheduled.
[/expand]

Norland at the Hooded Horse Winter Publisher Sale

Happy Holidays, everyone!

We’re excited to share that Norland is participating in the Winter Sale at 35% off. Check it and other games out at the Hooded Horse Winter Sale.

Hooded Horse Winter Publisher Sale 2024
[hr][/hr][h3]What’s New in Norland?[/h3]
We're hard at work redesigning the local map geometry, including redrawing cliffs and rocks to ensure walls align seamlessly with the landscape. Here's what we've recently released:

Patch 27 introduced major updates to diplomacy, like bribing bandits to attack rivals and reworked peace treaties that added new layers of strategy. We’ve also made balance changes to keep the mid-game more engaging, alongside other improvements based on your feedback.

Meanwhile, Patch 28 brought 13 new cultural knowledge entries, incognito guests with hidden motives, and a customizable key binding menu for improved control. The redesign of local map geometry is also underway, with walls, cliffs, and rocks being redrawn to better integrate with your cities.

https://steamcommunity.com/games/1857090/announcements/detail/4476110102203465819
https://store.steampowered.com/news/app/1857090/view/539965930024730676