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QUIT TODAY News

“Quit Today” NS and PS Console Versions Launch on October 23

[p]Hello everyone, this is Yohcan Studio.[/p][p]We’re excited to announce that “Quit Today” is coming to consoles![/p][p][/p][p]The Nintendo Switch (Physical & Digital) and PlayStation Digital Editions (PS4 & PS5)[/p][p]are scheduled to launch on October 23rd.[/p][p][/p][p]On the same day, we’ll also reveal a special surprise—please stay tuned.[/p][p][/p][h3]◆ Developer’s Reflections ◆[/h3][p][/p][p]From the very first time we searched for playtesters on Facebook,[/p][p]to our debut at Taiwan’s “3rd Indie Game Developer Gathering Only” in 2021,[/p][p]we still remember playing early builds of many talented developers’ games at the event.[/p][p]Those titles later became huge hits, while our tiny booth was just one small corner.[/p][p]Back then, we wondered—“Will anyone hear this small voice of our game?”[/p][p][/p][p]We never expected “Quit Today” to reach over ten thousand wishlists,[/p][p]to be featured by media outlets,[/p][p]or to travel to events like Taipei Game Show, G-EIGHT, TOKYO GAME SHOW,[/p][p]BIC Festival, and Gamescom—[/p][p]meeting so many brilliant creators, kind publishers, and supportive partners.[/p][p][/p][p]We never imagined that one day,[/p][p]we’d co-organize the East Asia Indie Games Celebration,[/p][p]a cross-regional event featuring over 400 indie games.[/p][p][/p][p]This journey—development, collaborations, organizing events—has never been easy.[/p][p][/p][p]There were nights when we couldn’t sleep,[/p][p]moments we felt like giving up.[/p][p][/p][p]But since we began making indie games, our lives have never been empty again.[/p][p]Not everything goes perfectly, but we believe every step has its meaning.[/p][p][/p][h3]◆ Recognition from Famitsu ◆[/h3][p][/p][p]This week, “Quit Today” received a Silver Hall of Fame rating[/p][p]from Japan’s leading game magazine Famitsu.[/p][p]We’re both surprised and deeply grateful for this honor.[/p][p][/p][p][/p][p]Some veterans once told us:[/p][p]“For a small indie team, releasing a physical console edition is almost impossible.”[/p][p]We never expected it to happen—until one day,[/p][p]our publishing partner Justdan International asked:[/p][p]“Would you like to release a physical edition together?”[/p][p]And today, we can finally share this news with everyone.[/p][p][/p][p][/p][h3]◆ Ready to Quit Today? ◆[/h3][p][/p][p]“Quit Today” will launch digitally on October 23rd[/p][p]for Nintendo Switch and PlayStation,[/p][p]alongside a physical edition for Nintendo Switch[/p][p](currently available for pre-order at select retailers).[/p][p][/p][p]If you haven’t experienced “Quit Today” yet,[/p][p]we welcome you to join us for this dream of quitting.[/p][p][/p]

🌙 Awaking Beauty Demo |Our First Dream, Now at Rest



Dear adventurers of the dream realm,

Since the release of the Awaking Beauty Demo, we have received countless suggestions and words of encouragement from around the world. Your playthroughs, discussions, and support have shown us how precious it is to see this work grow together with all of you.

Starting today, the Demo will be temporarily unavailable. We will continue refining the game based on the invaluable feedback we’ve gathered, and in future updates, we look forward to meeting you again with an even more polished experience.

Our heartfelt thanks to every player who downloaded, played, and shared feedback with us. Your companionship and encouragement are our greatest source of motivation. Please continue to add Awaking Beauty to your wishlist — we hope to share every step of progress and every new update with you first.

Thank you again for being with us this past month. The adventure within dreams has only just begun, and we eagerly await our next meeting.

Wishing you sweet dreams, always.

YOHCAN Studio

Awaking Beauty and Quit Today join the East Asia Indie Games Celebration! Play loud, play East Asia!


We’re bringing Awaking Beauty and Quit Today to the East Asia Indie Games Celebration!
Play loud, play East Asia!

This year’s East Asia Indie Games Celebration features special game discounts, live streams, and a fun popularity vote—come join the festivities:

[Game Discounts]
Many participating East Asian indie games will be on discount during the event. If you find a game you like, don’t miss the chance to grab it for your library!

[Live Streams]
We’ve teamed up with many amazing YouTubers to help spread the word about the event. During the celebration, featured game streams will be broadcast on the Steam event page. Players can also check out the list of partner YouTubers on the official website and show them support with likes, subscriptions, and kind comments.

Official website: http://eaigc.filtergame.com/

[Popularity Vote]
Join the fun voting event on the official website! Simply enter your email, select three games you like, and submit your vote to enter the giveaway. The vote runs until August 23, and 10 lucky participants will win Steam keys sent directly to their submitted email addresses.
※ Please ensure your email is entered correctly; incorrect submissions cannot be corrected or resent.

Indie games from across East Asia gather on Steam to share the spirit of indie innovation with players worldwide.

We warmly invite you to join the celebration!

[Event Details]
Event: East Asia Indie Games Celebration
Format: Online Steam Sale (Joint Promotion & Discounts)
Date: August 5 – August 19, 2025 (GMT+8)
※ Popularity vote ends on August 23 (GMT+8)

[Official Links]
Steam event page: https://store.steampowered.com/curator/45543967/sale/EastAsiaIndieGames
Website: http://eaigc.filtergame.com/
X: https://x.com/eaigc_indie
Discord: https://discord.gg/NsFNVHtwWq
YouTube: https://www.youtube.com/@EAIGC_indie
QQ Group: 979144242

Debug_1.04.02

. Fixed the problem of being unable to continue reading files
. Fixed the issue where the character temporarily disappears when Zero competes with the player for execution.
. Fixed an issue where throwing thumbtacks from the top floor would not stay on the ground
. Quickly closing the game upon death will no longer result in loss of stamina after loading
. Interacting with partners will no longer trigger skill "Down to Earth"
. Corrected the orientation of the Stamper when executing.
. The Limit Break skill can no longer be used during the execution of the general manager.
. Dancing game will only fail until the button is close to the target
. Unsaved progress will indeed be discarded when returning to the title
. Caught some bugs

Debug_1.03.01

Fix:

. Adjust the trigger program of the acheivement
. You can get the achievements you missed in the current archive by waiting outside the door for a period of time after passing the room