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How I Spent My Summer (2024)

Summer of 2024 passed quickly, unnoticed, without any upheavals.

I paused my work on Deep Russian Depression because the warm summer days, delicious food, and time spent with close people completely disrupted my gloomy but determined mindset to create something that people from anywhere in the world could see, even after my passing.

In other words, I was seizing the moment and enjoying life this summer.

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About the game development

I will definitely continue developing when I regain the motivation to do anything. Knowing me, this will require hints of impending upheavals in life or significant donations from my readers. Considering that an unprecedented October is approaching, motivation might become no less unprecedented.

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About the new game features

In the spring, I experimented with adding game mechanics that you might have seen in RPG Maker-based games. These mechanics are primitive, but I find them engaging. The game already has the ability to control a character and interact with objects on the screen, but I need to figure out how to weave these mechanics into the narrative in a way that looks neither overly extravagant nor out of place.

In other words, the visual novel with RPG elements now has even more RPG elements.

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About the release date and access to the game

The game won’t be released anytime soon, so I don’t need to rush: I wanted to release it on the aesthetically pleasing date of February 24, 2024, but fate had other plans. The next beautiful date is February 28, 2028, which perfectly aligns with the Bissextus event. This means I have 1275 days and nights to prepare the game for a full release.

Also, I have activation keys that give users access to the product right now. I’m not planning to give them away to everyone as I did previously with the Bissextus event, but I’m willing to make an exception for the most generous donors.

In other words, keep waiting.

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Conclusion

Some of you are disappointed by what you have read and I understand your feelings: three and a half years of waiting is a long time, during which all sorts of things can happen and, unfortunately, some of us will not see the game come out: some will forget, some will outgrow it, and some will be gone.

For now, Deep Russian Depression is a small, voracious caterpillar, devouring time, money and the attention of a small number of people, but I am sure that the day will come when it will turn into a beautiful butterfly that will rise into the air and delight everyone with its appearance.

Take care of it in these cool autumn days.

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[h2]Deep Russian Depression is Available to Purchase![/h2]

https://store.steampowered.com/app/1858710/
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