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Stardust Exile News

Version 0.3.1 Changelog

v0.3.1
- Add mechanism to notify players of server maintenance time
- Fix incorrect harvest values in planets and systems text
- Fix asteroids belt values not updating after collector is destroyed

Version 0.3.0 Changelog

v0.3.0
- Add Gas as a new resource type
- Reduce combat speed to half (ship destruction times) to allow combats with many ships to be more manageable
- Fix some systems being created multiple times in the same place
- Fix ship engines section limitations incorrectly being applied to vertical and horizontal ships
- Fix focus button not working if the ship has moved
- Fix large numbers formatting
- Small fixes to translations

Version 0.2.1 Changelog

v0.2.1
- Add Changelog and Roadmap dialogs
- Players are now placed in a random system after a new game is started
- Add connecting to Steam message
- Fix wrong travel times displayed in trajectories when moving between 0 and -1 systems
- Fix explosions sometimes getting too big
- Add more fixes to translations

Version 0.2.0 Changelog

v0.2.0
- Add controlled systems list to civilization dialog
- Add production rates per second/minute/hour/day to civilization dialog
- Change production ships icon to a rectangle and disruptors to a hexagon
- Fix bug that allowed ships to negate the disruptors effects at the cell corners
- Fix incorrect asteroid belts harvest rate in some systems
- Fix incorrect planets harvest rate when the only storage available in system is a shipyard



Version 0.1.3 Changelog

v0.1.3
- Fix incorrect warp time displayed in some trajectories
- Fix network problems