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Stardust Exile News

Version 0.2.1 Changelog

v0.2.1
- Add Changelog and Roadmap dialogs
- Players are now placed in a random system after a new game is started
- Add connecting to Steam message
- Fix wrong travel times displayed in trajectories when moving between 0 and -1 systems
- Fix explosions sometimes getting too big
- Add more fixes to translations

Version 0.2.0 Changelog

v0.2.0
- Add controlled systems list to civilization dialog
- Add production rates per second/minute/hour/day to civilization dialog
- Change production ships icon to a rectangle and disruptors to a hexagon
- Fix bug that allowed ships to negate the disruptors effects at the cell corners
- Fix incorrect asteroid belts harvest rate in some systems
- Fix incorrect planets harvest rate when the only storage available in system is a shipyard



Version 0.1.3 Changelog

v0.1.3
- Fix incorrect warp time displayed in some trajectories
- Fix network problems

Version 0.1.1 and 0.1.2 Changelog

v0.1.2
- Fix some ships getting stuck in warp without disruptors in the next system
- Fix production values in the objectives dialog
- Add some fixes to translations submitted by the community

v0.1.1
- Defenses moving outside the system
- Incorrect capabilities values in stars and planets dialog
- Not being possible to move the menu to the right edge of the screen after it is minimized
- Music stops playing after some time