1. Steel Century Groove
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  3. Minor Update 1.4.2

Minor Update 1.4.2

[p]Thanks for playing and leaving your feedback and bug reports! I hope everyone is enjoying the game so far.[/p][p][/p]
  • [p]Fixed an issue where completing an endless mode level with repeatable rewards (30+) could reset your progress back down to that level. Please note: there is still a known issue where the popup on re-completing a challenge past level 30 displays the wrong number for which challenge mode level you have just completed. [/p]
  • [p]Fixed an issue where you could fall in a hole in the Mall of Records car park.[/p]
  • [p]Fixed two spots in Rainica Park where the player could escape from the world bounds. One by the train station and the other by the large Novox skull.[/p]
  • [p]Fixed an issue where you could fall off one of the moving platforms around the cave off the side of the Pacific Seawall.[/p]
  • [p]Fixed a rare issue where Love Miwa or other bosses' disruptors could not be destroyed.[/p]
  • [p]Fixed an issue where chests would not count as opened if you entered a battle immediately after opening them.[/p]
  • [p]Added Special Interact 1 & 2 to the keybindings menu and renamed some keybinds to be more clear whether they are for Battle or World gameplay. Special Interact 1 & 2 are used for the Magnoomba minigame and for rematching Pilots.[/p]
  • [p]Added written clues to the statue puzzle in Luna Marin Paradise for when Lavatch is not available to give them.[/p]
  • [p]Fixed a typo in the conversation with Professor Varma in Luna Marin Paradise.[/p]
  • [p]Fixed an issue where the minigame HUD could become stuck on screen after exiting to the main menu from the carnival minigames in Rainica Park. Please note: there is still a known issue where the tickets UI can sometimes become stuck up or read as X when exiting to the main menu during this section of the game. You can fix this by fully exiting and relaunching the game.[/p]
  • [p]Fixed an issue where a Novox battle could become stuck if the music ended without having won or lost the battle.[/p]
  • [p]Small tweaks to color temperature in some social capture scenes.[/p]
  • [p]Fixed camera blurriness on the elevator cutscene traveling between New District City and the Mall of Records.[/p]
  • [p]Increased the cooldown of the Adagion replica Tenzerk's Slomo move to 40 turns. The level 2 bonus now gives 40% Crit Rate rather than setting your Crit Rate to 100%. The level 5 bonus cooldown reduction is reduced from 8 to 5 turns. (Sorry to release this now if you have been enjoying the more powerful Adagion. This change was queued up but just barely missed the launch day.)[/p]