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Out of Orbit News

Dev Diary 14#

MULTIPLAYER
I have reached a new point in the development of Out of Orbit. A poll on the official Discord server suggests that most of the players want Out of Orbit to have multiplayer capabilities. Well, I have some good news for those players. I am currently deep in the code to give Out of Orbit multiplayer capabilities. I am not 100% sure what I want this to look like. As usual, the community has a big say in this. I do personally believe that Out of Orbit will flourish with a multiplayer sandbox mode. Basically, it's just the same as the single-player experience, but with your friends and co-up buddies. So that is what I am currently working on. However, I have to say that things like team-deathmatch and other smaller game modes like that really intrigue me. Perhaps that will be something for the future. So, if you have any suggestions on how this new multiplayer capability is going to look, feel free to join the Discord Server and spread the news. In the meantime, I won't be updating the game until multiplayer is done. I do believe the game is pretty stable as it is. There are some bugs here and there, but nothing really serious.

As far as multiplayer development goes, I managed to create a server that other players can join. Up to four players as of now. Most games have a server-client-client-client structure, meaning that the server operates on a different application. I will implement another method. Out of Orbit will have a SERVER CLIENT - CLIENT - CLIENT structure. This means that one player will be the host of the server, and other clients can join this server. This way, you can create and join servers within the game without needing to download or install other applications. 


(The test is successful)

I'll keep you posted on the progress. More so on the Discord Server, less so here, on Steam.
Whenever I have a grasp on how long it's going to take, I'll let you know.

Also, if not already, please link yourself up to all social media platforms to stay up-to-date.

Discord Server Twitter Youtube Instagram TikTok

That's that!

If you guys have any other questions, i'd love to answer them.
Stay good, stay fresh and stay healthy!

Cheers,
Bryan

Version 0.1.8 Patch Bug Fix Log

Please send any bugs you find to [email protected]

  • Added widescreen compatibility.
  • Got rid of "?" object status.
  • Added object stats and info while mouse hover.
  • Fixed stuck on buildmode bug.
  • Expended upon the tutorials.
  • Spawn backup appropriate to the player's level.
  • NPCs now chill out after an attack.
  • Increase faction favor after successfully defending ship.
  • Earn XP after successfully defending the ship.
  • Increase enemy wave amounts according to player level.
  • Fixed music overlaps.
  • Activated random events.
  • Added the "Asteroid cluster" random event.
  • Added the"Gamma-ray Burst" random event.
  • Added a variety of missions.
  • Added new "Defeat Prodigious" achievement.
  • Fixed various typos.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.1.7 Patch Bug Fix Log

Please send any bugs you find to [email protected]

  • Added a close button to all stations.
  • Streamlined POD movement.
  • Fixed SFX audio bug.
  • Fixed backup incoming bug.
  • Added booster sound effect.
  • Fixed spawn rate user-made missions.
  • Increased distance between ships, so no overlap occurs.
  • No more Favor stats text overlap.
  • Fixed AI's erratic behavior.
  • AI won't attack you with a proper outfit.
  • All stars collected now give XP.
  • All alarms deactivated now give XP.
  • Menus close with the same keyboard node.
  • Laser traps now work correctly.



* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.1.6 Patch Bug Fix Log

Please send any bugs you find to [email protected]

  • Made it easier to dismantle walls and floors.
  • Added info screens at tutorials.
  • Added an empty hot bar slot.
  • Added a variety of new missions.
  • Fixed user-made missions spawn.
  • Can't loot bodies in the mission editor.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.1.5 Patch Bug Fix Log

Please send any bugs you find to [email protected]

  • Fixed research bug.
  • Remastered the tutorials.
  • Fixed the Small Package mission.
  • Added a variety of missions.
  • Fixed AI's erratic behavior.
  • Added a variety of new science experiments.
  • Fixed various typos.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan