1. IRON GUARD: Salvation
  2. News
  3. Patch 1 Now Live!

Patch 1 Now Live!

[p]Hello everyone![/p][p][/p][p]We are happy to announce that the first patch for the Steam version is now live. It includes the following changes:[/p][p][/p]
Fixes
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  • [p]Fixed mismatched VR controller positions in SteamVR, including backward offset on the drone relative to the in-game controllers.[/p]
  • [p]Fixed disappearing beam effects on Corruptors.[/p]
  • [p]Adjusted incorrect drone offset when switching hands and relative to the surrounding UI.[/p]
  • [p]Fixed rare issue where a released barrel stayed floating in the air.[/p]
  • [p]Charged drone shot now always turns a barrel into a mine first, and only the second shot detonates it.[/p]
  • [p]Corrosion Bomb now properly damages shielded enemies.[/p]
  • [p]Fixed missing click and hover UI sounds.[/p]
  • [p]Added health bars above minerals when they take damage.[/p]
  • [p]Fixed the “Demo” message that was incorrectly appearing after Level 30 in the release build. The correct final end-game cutscene is now played instead.[/p]
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Improvements
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  • [p]Added the ability to switch the drone between left and right hand via double-click on GRIP.[/p]
  • [p]Added a 3-second delay before pop-ups appear, as many players were closing them without reading important instructions and later didn’t understand how to play.[/p]
  • [p]Improved resource-fund animation in Harvesting mode.[/p]
  • [p]When the player doesn’t have enough resources to build a turret, the preview now highlights red on hover, not only after clicking.[/p]
  • [p]General minor UI, audio, UX, and gameplay polish.[/p]
[p][/p][p]If you encounter any bugs, please let us know on the Steam forum or on our Discord. Enjoy the game![/p]