Hotfix Now Live! (Tracker Update)
[p]Hello Dragon hunters![/p][p]We hope you've been having fun hunting down the new Champions and theorycrafting on the Tracker![/p][p][/p][p]Today we're pushing out a small patch that adress the bugs mentioned in the previous Patch Notes and help out with some of the crashes and other performance issues that we've been hearing about from players. We're also taking the chance to slip in a few little extra fixes while we're at it.[/p][p][/p][p]If you experience any bugs while playing, please be sure to let us know through our Discord. Let us know your thoughts on the Tracker Update![/p][p][/p][p]đBug Fixes[/p][p][/p][p]Quests[/p]
- [p]Players can now successfully complete Endgame Hunt 7-2[/p]
- [p]Fixed a bug where the player could get stuck during the Endgame Quest 7-4 because "The Monster of Erde-nòr" would not spawn properly[/p]
- [p]Fixed a bug where the player wouldn't be able to progress in the quest âBlood Sorceryâ when using any execution skill to defeat the shamans.[/p][p][/p]
- [p]Fixed the Tracker talent "Mounted Hunt" leaving the Tracker half-mounted when using two movement skills consecutively[/p]
- [p]Fixed the Tracker talent "Pack Hunter" appearing in the Grand Benedictor for all classes and the Gift of the Eternal menus; equipping it through Grand Benedictor no longer causes crashes during combat[/p]
- [p]Fixed an issue where players could see a Knight's talent that wasnât supposed to be available[/p]
- [p]Class-specific modifiers now correctly apply only to compatible skills, preventing crashes when equipped on the wrong character[/p]
- [p]Limitless modifier now correctly affects Pale Dragon's Aura, Cobalt Dragon's Aura, and Toxic Spray[/p]
- [p]Fixed missing cooldown tag on Oracle Pythoderkonâs Premonition skill[/p]
- [p]Resolved GPU performance issues in the City of Montescail, improving overall stability[/p]
- [p]Resolved occasional collision issues with projectile skills in certain areas[/p]
- [p]Updated Loot Filter to remove the incorrect ânon-draconicâ mention in the fragment tab[/p]
- [p]Fixed an issue where the Loot Filter failed to load saved presets properly[/p]
- [p]Loot Filter default state now correctly displays draconic items[/p]
- [p]Improved controller navigation in the Grand Benedictor menu; all options are now fully accessible[/p]
- [p]Fixed scrolling issues with the mouse wheel in various menus[/p]
- [p]Fixed an issue that could make some popup button unavailable[/p]
- [p]Replaced the placeholders appearing in the Gift of the Eternal when converting ingredients to gold[/p]
- [p]Fixed augment passive "Faith" visual effect that would loop infinitely[/p]