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Veterum News

Version 0.9.3.4. Quality of life

Improving the quality of life:
- when the LMB is pressed, you can now drag the map.
- when arranging units before a battle, after putting a unit on the map, the next one is automatically selected
- in the army camp, pressing esc returns the player to the world map
- fixed incorrect position of the coin icon when describing potions in the camp

We are working on adding achievements.

The second patch of the second day

Changes:
- now, in caves, an icon indicating that a cell is inaccessible is drawn on top of blackness.
- the sprite of the edges of the stone bridge has been replaced with the correct one
- the indication of the direction to the quests has been replaced on the world map
- fixed a couple of rare bugs related to hostile cities

Thank you for your support!

Fixed 2 minor errors

Fixed 2 minor errors in the maps at a late stage of the game.

Patch of the first day-2

A few more changes:
- fixed a bug that occurs when clicking on stone bridges
- fixed a bug when losing a side quest
- fixed a rare bug with breaking objects
- significantly increased the ability to zoom in on the camera

The patch of the first day

Unfortunately, early access was not without its mistakes, including critical ones. All identified errors have been eliminated, and the perpetrators have been severely punished:
- fixed duplication of artifacts when player units die
- fixed peaceful selection in the Crossing mission
- fixed the final mission related to Talaves
- fixed a bug with storming hostile cities
- fixed a rare bug with breaking obstacles and getting buffs on dying units
- fixed a special place on the island

We plan to add achievements to the game in the coming days.

Thank you for your understanding and support!
If it's not difficult, leave a review about the game. He is very important to us!