0.9.4.9 Five Skulls
Changes
- fixed the "Great Traveler" achievement
- the ability to track enemies no longer depends on RNG; it is now determined solely by your army's visibility and the current encounter chance in a specific node
- adjusted the difficulty calculation algorithm for random quests. "5-skull" missions should now appear significantly less often, especially in the early game. The difficulty of the quests generated earlier will remain unchanged
- fixed the "Great Traveler" achievement
- the ability to track enemies no longer depends on RNG; it is now determined solely by your army's visibility and the current encounter chance in a specific node
- adjusted the difficulty calculation algorithm for random quests. "5-skull" missions should now appear significantly less often, especially in the early game. The difficulty of the quests generated earlier will remain unchanged