December Demo Update: QoL, Features, Bug Fixes
Hi everyone,
I've been busy adding small features, adding quality of life improvements, and fixing bugs based on all the amazing feedback from everyone who played the demo!
Note: If you have any issues loading a save after this update, please send your save files on Discord or send me a Google Drive link so I can fix it and do a patch. Saves are located in something like: C:\Users\USERNAME\AppData\LocalLow\Coreffect Interactive\Roman Triumph_ Survival City Builder\Saves\CITY_NAME
Here is a list of what's new in this demo update:
[h3]Terrain and World Generation[/h3]
[h3]Quality of Life & Other[/h3]
Added the following:
[h3]Bug Fixes[/h3]
Enjoy!
Philippe
I've been busy adding small features, adding quality of life improvements, and fixing bugs based on all the amazing feedback from everyone who played the demo!
Note: If you have any issues loading a save after this update, please send your save files on Discord or send me a Google Drive link so I can fix it and do a patch. Saves are located in something like: C:\Users\USERNAME\AppData\LocalLow\Coreffect Interactive\Roman Triumph_ Survival City Builder\Saves\CITY_NAME
Here is a list of what's new in this demo update:
[h3]Terrain and World Generation[/h3]
- Improved Terrain Generation: Maps now have a lot more usable space at the edges.
- Small terrain deviations blocks a lot less construction. Roads will automatically flatten the ground when placed.
- Terraforming Tools: Flatten small mountains or raise land in lakes. You can even create a passage between 2 parts of the maps if the mountains are low enough.
- Walls can now be built further into mountainous areas.
- New World Generation Settings:
- Adjust mountain and lake sizes.
- Control resource richness.
- Control the frequency of Large Stones (require quarries) and Iron Ores (require iron mines).
- Control the fertility levels of the map.
- Adjust mountain and lake sizes.
[h3]Quality of Life & Other[/h3]
Added the following:
- Rubble Indicators:
- Icon overlays to be able to spot quickly where enemies destroyed buildings.
- Option to highlight all rubble and rebuild destroyed structures in one click.
- Icon overlays to be able to spot quickly where enemies destroyed buildings.
- Upgrade Tool:
- Upgrade multiple buildings in-place (e.g., Wood Archer Tower → Stone Archer Tower).
- Batch upgrade multiple buildings using the last selected upgrade (e.g., furniture upgrades for all houses).
- Upgrade multiple buildings in-place (e.g., Wood Archer Tower → Stone Archer Tower).
- Resource Gathering Prioritization: Hold Shift while selecting trees and rocks to prioritize them. Workers will cut down/gather prioritized trees and rocks first.
- Duplicate Building Hotkey: Duplicate buildings using middle mouse button (rebindable).
- Hunter Hut Simulation: Hunter Hut efficiency now updates live which is more realistic. Animals no longer flee unless other buildings are constructed nearby.
- Building Balance:
- Adjusted baseline number of builders required for faster construction.
- Reduced upkeep for key buildings like Domus and Hospitium.
- Adjusted baseline number of builders required for faster construction.
- New "Forum" building model: Cool looking and more impressive, with stone pavement.
- Prevented zooming too close to the ground.
- 2x Speed Button added.
- When placing walls, the ones you can't afford now show in red (instead of not appearing).
- Deleting roads now refunds wood.
- Balanced food storage and warehouse capacities.
- Arena: Updated the scale.
- Comfort Indicator: Comfort debuff radius now appears orange to differentiate it from archer range.
- Added hotkeys for more actions.
- Overlays now stay when activating them manually and placing buildings.
- Added a "gather all" tool (to select trees and rocks at the same time).
[h3]Bug Fixes[/h3]
- Fixed some bugs causing save files not to load.
- Fixed bug causing immigration to stop working.
- Hydra going through walls fixed (let me know if this happens again).
- Fixed citizens walking in circles when framerate is too low.
- Fixed lag when opening the save game panel when the player has a lot of saves.
- General stutters should be reduced now.
Enjoy!
Philippe