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Beastieball News

A First Look at BeastieBall—Literally Changing The Game


I can’t imagine a scenario where I would ever say I was surprised by Beastieball. Greg Lobanov—and his development studio Wishes Unlimited—has put his talent behind so many deeply creative games that it’s almost a guarantee that his involvement will produce a banger. I guess I could say I didn’t expect him to take a crack at Pokémon, but if anyone was going to do something creative with the idea, it was definitely him.

Pokémon is definitely a hard series to emulate. Even though Nintendo doesn’t really own the concept of catching monsters and battling with them, I’ve seen games like Nexomon or TemTem catch flack for being cheap attempts at recreating Pokémon. Even at its best, some…let’s say, less ambitious creators will make the boring version every Redditor says Nintendo should make—slap it in Unreal Engine, replace the art style with gritty realism and add survival crafting mechanics to it for good measure.








But, as I’ve said in the past, “No inspiration... Read more



Beastieball comes to Early Access NOVEMBER 12!

Yes! Beastieball is coming to Early Access on November 12, just under 2 weeks from now! And we’ve got a brand-new trailer you can watch below! (Note: If you already plan to play the game, and you chose Kichik as your starter, this trailer will contain spoilers for you).
[previewyoutube][/previewyoutube]

Not only that, but the OST is available for pre-order now as well! --> Pre-order the OST here!

Lena Raine’s incredible soundtrack for Beastieball will be releasing on Bandcamp alongside the game. You can pre-order it today and get access to a selection of songs now! We’ll be adding new music to the album regularly throughout the game’s Early Access period, which most platforms won’t allow for. So until the full release the soundtrack will be exclusive to Bandcamp - you won’t find it on Steam, nor on streaming services like Apple Music or Spotify.

Thank you! We can't wait to see you soon in the world of Beastieball!

Watch the FIRST EVER Beastieball Tournament!

Thanks for joining our final Playtest! :)

On the last day we streamed the first-ever Beastieball Tournament! Check it out to see some high-level matches and learn what competitive Beastieball is all about. (Just be warned, spoiler and placeholder Beasties abound here):

[previewyoutube][/previewyoutube]

You can check out more stats from the Playtest here, including the most-used Beasties!

We'll be making announcements soon regarding the game's release date. Stay tuned! :D

Playtest final 48 hours: EVERYBODY'S IN, plus a live Tourney!

The Beastieball playtest is coming to a close soon, and for the final 48 hours, we’re allowing everybody to have access! Just visit the game on Steam and request access to join the Playtest! (And don’t forget to wishlist while you’re there… heheh…)

But that’s not all. We’re ending the Playtest with a big livestream event!

(This art was drawn by community member Mebo and arranged by SkyBlueStarMoon)

This Sunday, October 20, we’ll be hosting an invitational tournament for some of the most competitive Beastieball players in our community. Just us at Klei’s twitch channel from 10AM PST to roughly 1PM PST for exciting matches and developer commentary!

Enjoy the Playtest, and see you at the tourney!

Get ready for the FINAL Preview Playtest!

Our FINAL Preview Playtest is right around the corner! From October 14 to 21, during the upcoming NextFest, we’ll be letting players explore a bit further into the world of Beastieball with a preview of Chroma Sea, the southern ocean area.

If you want to play, visit our store page and click ‘Request Access’! We’ll start sending keys out in batches starting on October 14. Note that requests will be granted by random selection and not everybody will get in! If you have participated in previous Playtests or previously requested access, you're automatically rolled over into this one as well.

(If you’re a Content Creator, you can request a playtest key via Keymailer here.)

Save files from the free demo or the previous Playtests will carry over into this Playtest. In fact, if you had access to the previous Playtest then you will be automatically included in this one as well. And your save data will carry over from Playtests to the final release, too - we know how important your team is and we want you to be able to finish your journey with them no matter what!

That’s all for now. See you in the Chroma Sea next week! :)