1. Downfall - A Slay the Spire Fan Expansion
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Downfall - A Slay the Spire Fan Expansion News

4.1.18

Automaton BUGFIX: Fixed some issues with Automaton's Function display, particularly in non-English languages.

Hermit BALANCE: Charred Glove damage bonus down to 3 from 4.

Hermit BALANCE: Feint Block down by 1.

Hermit BALANCE: Brawl bruise down by 1 to 3>5.

Hermit BALANCE: Pistol Whip+ bruise down by 1 to 4.

Hermit BALANCE: Headshot damage down by 1.

Hermit BALANCE: Spray n' Pray hits down by 1, but damage up by 1. (4x3 > 5x3)

Hermit BALANCE: Body Armor block down by 1 to 5>7.

Hermit CHANGE: Eye of the Storm no longer a Dead On card, costs 1, the effect is otherwise the same as before.

Hermit CHANGE: Dead or Alive now grants the gold immediately.

General localization improvements and fixes. Thanks for playing!

4.1.6

Chinese (Traditional) language is now supported, courtesy of user 嵐茶

(Steam Only) Fixed French localization causing the game to not launch.

Fixed a crash related to Hermit in Korean language.

Fixed an issue related to Hermit's Clasped Locket

Fixed an issue related to Hermit's Adapt

Added the correct power icon for Hermit's Maintenance buff

4.1.15 - Hermit Gameplay & Balance Update

BUGFIX: Covet now properly triggers discard effects.

BUGFIX: Consistent with all other cards, Covet can no longer draw itself.

BUGFIX: Fixed minor graphical issues with Heroic Bravado.

CHANGE: Lone Wolf no longer exhausts and reduces cost of the card to 0 this turn.

CHANGE: Eternal Form now reads "Ethereal. At the start of each turn, reduce the cost of all cards in hand by 1 this turn.".

CHANGE: Reprieve now reads "Ethereal. Heal 12(15) HP. Exhaust.".

CHANGE: Body Armor now grants extra Block if discarding any non-Attack card, rather than a Skill.

CHANGE: Desperado is now Uncommon and reads "Deal 10(12) damage. Double this cards damage this combat. It costs 1 more.".

CHANGE: Gambit now returns 1 less Attack to hand, but reduces their cost by 1 that turn.

CHANGE: When upgraded, Glare retains, but applies 1 less Weak.

CHANGE: Snapshot now reads "Deal 5(7) damage. Dead On: Gain Block equal to the unblocked damage dealt."

CHANGE: Maintenance now reads "Strikes deal 3(4) more damage this combat. Gain 1(2) Dexterity. Increase the cost of this card by 1 this combat."

CHANGE: Itchy Trigger is now 1-cost and reads "Deal 7(9) damage. Dead On: Reduce the cost of a random card in your hand by 1(2) this turn."

CHANGE: Bruise is no longer reduced on hit. Values adjusted accordingly.

CHANGE: Rye Stalk now reads "At the end of your turn, all enemies lose HP equal to their Bruise."

BALANCE: Purgatory now always ethereal and deals 24(30) damage.

BALANCE: Vantage grants 1 more Block.

BALANCE: Adapt now grants 2 more block.
BALANCE: Ghostly Presence now applies 1 more Weak when upgraded, but grants 2 less Block.

BALANCE: Gestalt back to 1 cost.

BALANCE: Roughhouse grants 4 more Block.

BALANCE: Magnum damage down to 5>7.

BALANCE: Showdown is now always 1-cost, deals 8(13) damage and Exhausts. The text has been modified, but playing Strikes still works the same.

BALANCE: Base Dive grants 1 more Block. (Still grants 10 Block when upgraded.)

BALANCE: Pistol Whip numbers tweaked.

BALANCE: High Caliber now adds the Strike to your hand. It deals 15 damage, down from 18, when upgraded.

BALANCE: Rugged minimum damage reduced to 2.

BALANCE: Coalescence grants 1 more Block.

Many new Beta Art submissions from the community have been added.

French Translation is now available, courtesy of MisterShaokahn!

ZHS localization updated and polished.

Hotfix 4.1.13


Fixed incorrect beta art format/configuration

Fixed Adept softlock

Additional localization

4.1.12

Fixed a crash related to playing multiple copies of Adapt

Fixed Gemstone Gun losing its gems!

Fixed Hermit Act 1 boss not having any ascension upgrades.