Epic Soundtrack!
Happy Friday and get ready for another issue of Weekly Apart - the blog series that keeps you up to date on the latest and greatest from Dawn Apart. This week we're super excited to announce that we have found and hired a composer to score our little factory and space colony sim and share the first track he has produced for our soundtrack!
But before we dive into the soundscapes of Aurora, as always here is the reminder to check out our socials and leave a like, comment or follow (last week we gained our 100th follower on YouTube, which is one small step for our channel but could be the beginning of a giant leap for all automation and base building game fans;) Oh, and by the way, one half of our four man team will be at the Game Developers Conference in San Francisco next week to network, attend lectures and overall have a good time. So if you happen to be there as well and want to say hi, let us know (ideally by joining our Discord, where we'll be sharing some impressions from GDC).
[h3]Colony Music[/h3]
When we first came up with the idea of creating a crossbreed between an automation game and a colony sim that takes place on a distant planet, we knew that having an epic soundtrack would be an absolute must. Setting foot on an alien world and encountering (possibly hostile) lifeforms, starting a colony and building huge factories just requires a certain type of soundtrack that effortlessly moves from restrained to bombastic and optimistic to threatening. Our goal is to not merely underscoring in-Game events but to create a musical backdrop that stays with players even after they have finished playing the game (our biggest inspiration in that regard would be Howard Mostrum's amazing soundtrack for the game Planetary Annihilation)
We're happy to announce that we have found a super-talented and versatile up-and-coming composer to do exactly that. Abel Lifschutz is a classical trained composer and pianist based in Seattle, Washington, who has a bachelor's degree in film scoring and creates music for all kinds of visual media. He also writes concert music, which is a big deal for us since we are planning on having the whole soundtrack recorded by a symphonic orchestra. Without further ado check out his first (electronically created, for now) track for the Dawn Apart soundtrack:
[previewyoutube][/previewyoutube]
[h3]Incredible range[/h3]
You can also check out his demo reel below to get an impression of the wide range of themes and emotions Abel can convey through his music and what general direction you can expect from the full Dawn Apart soundtrack. Overall, having such a skilled musician on board is another piece of the puzzle on our way to create a great game and we can't wait to share our first demo which will likely include more of his pieces.
[previewyoutube][/previewyoutube]
So enjoy the music, let us know in the comments what you think, and share some of your favorite game OSTs. On a side note please make sure to check out our latest episode of #MachineMondays which features, err, a sleeping machine that is very important for maintaining a space colony:) See you next week!
[previewyoutube][/previewyoutube]
But before we dive into the soundscapes of Aurora, as always here is the reminder to check out our socials and leave a like, comment or follow (last week we gained our 100th follower on YouTube, which is one small step for our channel but could be the beginning of a giant leap for all automation and base building game fans;) Oh, and by the way, one half of our four man team will be at the Game Developers Conference in San Francisco next week to network, attend lectures and overall have a good time. So if you happen to be there as well and want to say hi, let us know (ideally by joining our Discord, where we'll be sharing some impressions from GDC).
[h3]Colony Music[/h3]
When we first came up with the idea of creating a crossbreed between an automation game and a colony sim that takes place on a distant planet, we knew that having an epic soundtrack would be an absolute must. Setting foot on an alien world and encountering (possibly hostile) lifeforms, starting a colony and building huge factories just requires a certain type of soundtrack that effortlessly moves from restrained to bombastic and optimistic to threatening. Our goal is to not merely underscoring in-Game events but to create a musical backdrop that stays with players even after they have finished playing the game (our biggest inspiration in that regard would be Howard Mostrum's amazing soundtrack for the game Planetary Annihilation)
We're happy to announce that we have found a super-talented and versatile up-and-coming composer to do exactly that. Abel Lifschutz is a classical trained composer and pianist based in Seattle, Washington, who has a bachelor's degree in film scoring and creates music for all kinds of visual media. He also writes concert music, which is a big deal for us since we are planning on having the whole soundtrack recorded by a symphonic orchestra. Without further ado check out his first (electronically created, for now) track for the Dawn Apart soundtrack:
[previewyoutube][/previewyoutube]
[h3]Incredible range[/h3]
You can also check out his demo reel below to get an impression of the wide range of themes and emotions Abel can convey through his music and what general direction you can expect from the full Dawn Apart soundtrack. Overall, having such a skilled musician on board is another piece of the puzzle on our way to create a great game and we can't wait to share our first demo which will likely include more of his pieces.
[previewyoutube][/previewyoutube]
So enjoy the music, let us know in the comments what you think, and share some of your favorite game OSTs. On a side note please make sure to check out our latest episode of #MachineMondays which features, err, a sleeping machine that is very important for maintaining a space colony:) See you next week!
[previewyoutube][/previewyoutube]