Welcome, travelers,We are super excited to unveil all the new content coming to Baladins! This update introduces a new region complete with a full set of quests, characters, and adventures. Additionally, there are more changes throughout the game and new features. We've also worked on optimizing the game for lower configurations and fixing bugs as much as possible. All this new content is available for free and ready right now!
We truly hope you'll enjoy the update, and welcome to Roazay!

[h2]THE GATES ARE OPEN TO ROAZAY[/h2]
ABOUT THE REGIONThe mountains north of Gatherac serve as a frontier with the kingdom of Hobland. Once a war-torn region, it has now been peaceful for generations. A few people live there, away from the racket of Hortegarde. The two main points of interest are Roazay's Greenhouse, where monk gardeners cultivate all kinds of plants, and, of course, the gates of Belfosse, the mine-city of the nutons.
Founded by the Matagots in the mountains near Hollow Mount, Roazay is a spiritual and religious landmark for Gatherac. It provides a sanctuary for outcasts, misfits, and loners from across the country.
The village is built around a circle of stones raised centuries ago, the creators of which remain unknown. However, the Matagots feel a profound connection to the world of the dead here and frequently honor the four gods through rituals, particularly Gruïd. An enduring sense of peace and tranquility envelops the village. The residents speak softly, avoid arguments, and do not engage in fights. Tents and small stone houses are constructed near the lake and around the village's largest structure: the Monastery of the Garden.
The Matagots nurture and tend to a flower garden, safeguarding rare botanical species. They utilize these plants in rituals and for crafting potions and medicines. Those devoted to caring for this place are known as the Gardeners, a semi-monastic order. It is said that there is no wound or illness the Gardeners cannot heal. While the order was originally comprised mostly of Matagots, now individuals from all backgrounds are part of the Gardeners.
Pilgrims travel here from all over Gatherac—and even from beyond its borders—but the journey to the mountain is arduous and fraught with challenges and peril.
[h2]NEW FEATURES![/h2]
- Travelling Merchants: Endlessly walking the road and roaming from village to village, the traveling merchants join Baladins to bring you new items and buy & sell opportunities. Get your timing right if you want to cross their path!
- Hidden Character: A suspicious little character is now hiding in the lands of Gatherac. Time to play hide & seek! Find them, and they'll greet you with a culture test and potential rewards!
[h2]NEW CONTENT[/h2]
- Get ready to meet the wonderful new NPCs!
- What is going on around here? They need your help to solve a seemingly insurmountable issue.
- Plus, you'll find a delightful variety of new items to discover!
- Discover new ways to solve existing quests by using your class actions throughout the land.
[previewyoutube][/previewyoutube]
[h2]BUG FIXES & MISC[/h2]
Network rework- We changed the network plug-in used for the game. It's mostly invisible, but now you must share a code with your friends to connect with one another. This results in some changes to the title menu UI: a local/online menu and a lobby code menu.
Debug- Fixed potential event desynchronization when switching event during another event
- Fixed a dice roll sound that was playing in a loop
- Fixed ending loop event desynchronization
- Fixed credits music continuing when returnin main menu
- Fixed loading issues with the most recent campaign when a campaign is deleted
- Fixed some french texts that were displaying the info "NEEDS UPDATE"
- Fixed some boards sounds continuing durring end loop event
Misc- Added a splash screen when the game launches and while game assets are loading
- Added music during the recap board
- Added music in the character selection screen when restarting a loop
- Changed the main game font
- Implemented optimizations: reduced the size of some sprites and textures, added LODs, fixed memory leaks, loaded more assets at game startup instead of during gameplay (resulting in only one loading per game session), improved launch speed to make it slightly faster.
[h2]THE ART BOOK GETS AN UPGRADE[/h2]
It's nothing less than 27 pages of creatives arts, doodles and more to discover unsaid backstories as well as the processus of creation behind the characters!

[h2]AGAIN THANKS FOR YOUR SUPPORT[/h2]
This is our biggest update yet: 20% more content, more adventure, more Baladins! If you've enjoyed the journey so far, a quick review would mean the world to us. It helps us more than you know! Thanks and happy questing!