Devlog#1 - A vision of game
Hello!
First of all we would like to thank you for your response to our previous post. You have a lot of questions about the gameplay, mechanics, and player agency in our game, which we appretiate very much.
Today we would like to share the vision for our game with you.
As you well know the game will allow construction of bunkers for different clients. You will be able to contact those clients via the computer in your in-game office. Of course the mechanic regarding client interaction will require a separate devlog ;).
After accepting a contract you will be transported to you client's property in order to complete the job!

In order to properly build our bunker we will have complete various tasks from the list - from preparing the foundations, or constructing a scaffolding, to completely designing the interiors.
While working you will have to take care to complete special demands and instructions your clients might have, as well as adhere to official safety norms like:
- patching up holes in walls
- embanking exterior walls in earth up to the height of the ceilling
- sealing (hermetization) of the bunker
- installing bunker equipment (ventilation systems, power generators, valves)
- stocking up different rooms with appropriate supplies

Of course you will have a range of machines and tools to help you make the whole process more efficient. 🙂

We're sure you have a lot of questions regarding the information we provided in this devlog - so don't hesitate to reach out to us! We want our game to meet all of your expectations, so your ideas and opinions are extremely useful to us.

We also encourage you to join our Discord: https://discord.gg/3bSvc8Byzh
We wish you all the best!
First of all we would like to thank you for your response to our previous post. You have a lot of questions about the gameplay, mechanics, and player agency in our game, which we appretiate very much.
Today we would like to share the vision for our game with you.
As you well know the game will allow construction of bunkers for different clients. You will be able to contact those clients via the computer in your in-game office. Of course the mechanic regarding client interaction will require a separate devlog ;).
After accepting a contract you will be transported to you client's property in order to complete the job!

In order to properly build our bunker we will have complete various tasks from the list - from preparing the foundations, or constructing a scaffolding, to completely designing the interiors.
While working you will have to take care to complete special demands and instructions your clients might have, as well as adhere to official safety norms like:
- patching up holes in walls
- embanking exterior walls in earth up to the height of the ceilling
- sealing (hermetization) of the bunker
- installing bunker equipment (ventilation systems, power generators, valves)
- stocking up different rooms with appropriate supplies

Of course you will have a range of machines and tools to help you make the whole process more efficient. 🙂

We're sure you have a lot of questions regarding the information we provided in this devlog - so don't hesitate to reach out to us! We want our game to meet all of your expectations, so your ideas and opinions are extremely useful to us.

We also encourage you to join our Discord: https://discord.gg/3bSvc8Byzh
We wish you all the best!