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Bunker Builder Simulator News

Devlog 7 - Furnishing the bunker

Hello Players πŸ‘‹


[h2]It's been a while since our last devlog from Bunker Builder Simulator, but we haven't wasted it!

Now we are able to combine the previously implemented mechanics into a single whole, which in effect allowed us to fully equip the bunkers we built on behalf of various clients πŸ‘¨β€πŸ¦³

As you know, the main goal in our game is to build and equip bunkers on behalf of clients. People who want to build bunkers will differ from each other in terms of tastes, financial possibilities but also the purpose for which they are building a new facility πŸ’­ [/h2]

[h3]Therefore, when completing the tasks, it will be important not only the materials with which you will build, but also what you will put in this bunker 😎[/h3]





We decided to give you the opportunity to put all the required elements of the project in the way you dreamed, but you must remember to fit everything you need obligatorily in the bunker ‼️ The direct evaluation of the project you will give for approval will depend on this ❗

At your disposal in the game will appear:

Furniture πŸͺ‘
Canned food πŸ₯«
Decorations πŸŽ€
Fixtures πŸ›βš™οΈ

and much more!

A question for the attentive who have reached the end of this post πŸ” :
What design elements should be mandatory in any bunker?

[h3]You can leave your answer here in the comment or on our Discord:[/h3]



On Discord you will be able to meet many other great players and dev team!

[h3]Also, don't forget to add our game to your Steam Wishlist, as this is the only way you will be kept up to date on anything related to the Bunker Builder Simulator! [/h3]
https://store.steampowered.com/app/1868210/Bunker_Builder_Simulator/

See You soon,
Bunker Builder Simulator Team

Devlog #6 - Digging mode

Hello Players!


[h2]We hope you are fine.
Our work is moving forward - we are adding more and more mechanics and more and more content, at the same time we are getting closer, step by step, to the release of the game! [/h2]


[h3]Therefore, another and at the same time very fundamental mechanic that we would like to describe to you is the Digging System[/h3]

[previewyoutube][/previewyoutube]

Since the main goal of our production is to build bunkers to order, an indispensable part of this process is digging a place for the foundations and the entire facility.
We have decided that this system will be improved as you gain experience. It will be used for thisupgrade board , which we wrote about in previous devlogs.

In the beginning, only a shovel will be at your disposal, which will take much more time to complete your sentence. On the other hand, along with the influx of experience points, various types of excavators will appear - from small to huge machines.
This will allow you to complete more time-consuming quests, while staying within the additionally scored time frame!



[h3]What other machines would you like to see in our game? Share it with us in the comments, Steam discussions and Discord:
[/h3]




[h3]Don't forget to add our Bunker Builder Simulator game to your WishlistSteam. Thanks to this, you will be up to date with all the news about production.
[/h3]

https://store.steampowered.com/app/1868210/Bunker_Builder_Simulator/


See You soon,
Bunker Builder Team

Devlog 5# - Moving Items

Hello Entrepreneurs!


[h2]We come to you after time to share information about the progress of the project and how the next stages of our games’ development is going on. A lot of new elements of the game world and mechanics have been created, which we will show you step by step in the next publications 🚢 [/h2]


We implement a mechanic of putting on and totling of the objects, things that are needed to proper building of the bunker!




Thanks to that, you can even improve your work, but you can also customize the place you want to build. Do not worry about the mistakenly placed objects! Now you can pick it up and put it on everywhere you want to.

Move, twist and turn furniture and other things in each way you want πŸͺ‘ Sky's the limit, only your imagination can stop you. This mechanic allows you to change anything to make the bunker more personal.






Moreover, we decided that there will be no grid. We give you the comfortableness to use the full potential of space. It will make gameplay more enjoyable and interesting.

What we wrote about is only part of the possibilities offered by this mechanic, so we will definitely come back to you with more updates regarding the progress.



If you have ideas for further improvements or if there is anything you would like to see in the game, we are always open to any suggestions and ideas. As always, we invite you to our Discord because you have an amazing opportunity to chat with the developers of the game there! πŸ‘‡

Devlog#4 : Tech-Tree

❗ Dear entrepreneur ❗


We know that we haven't put too much information on the progress of the project recently, but we've been busy working on the next stages of our game's development. A lot of new elements of the game world and mechanics have been created, which we will show you step by step in the next publications :)

[h2]This time we will present you the player skill board! πŸ“Š[/h2]
[h3]]This board will play the role of a tech-tree in the game, which is an inseparable element of most games.[/h3]


Board



Thanks to it, you will be able to improve your work, not only by speeding up certain activities, lowering prices or increasing walking speed πŸƒ but you will also get completely new methods of building bunkers that will not be available to beginners in this profession 😎


After unlocking the available upgrades, you will be able to take advantage in things like:

-Ditch excavators, accelerating the construction of the sewage system of our bunkers.
-Rubble excavators that will clean the construction site much faster than other available tools.



In order to keep the game in a realistic form, the possibility of obtaining upgrades will be available only in the player's room, where you will be staying between the orders.This will make it very important that you keep an eye on the development board every time you leave your own four walls! 🏑



Player's Room




What we wrote about is only part of the possibilities offered by this mechanic, so we will definitely come back to you with more updates regarding the progress. If you have ideas for further improvements or if there is anything you would like to see in the game, we are always open to any suggestions and ideas
πŸ€œπŸ€›



[h3]πŸ‘‡ Join our Discord πŸ‘‡ [/h3]




Back to work,
Bunker Builder Simulator Team

Devlog #3 - Tools

[h2]Dear entrepreneur![/h2]

We hope you are all right in these uncertain times! πŸŒ₯️


To make your day better we have prepared a quick overlook of new tools you will be able to use in Bunker Builder Simulator πŸ› οΈ
Bunkers are great, but they have to be built first. No matter what they will have to withstand, you will need the right tools to do it. So what will be waiting for your hands? πŸ‘


Let’s start with a shovel which is a basic tool you will use a lot. When you will need to dig a little deeper and the excavator won’t be able to deal with more delicate work a shovel will be the tool you will need.







When you create the metal skeleton of your bunker, you will feel more comfortable with a welder. It will help you get the job done quickly and precisely! Be careful as sloppy joints will weaken the structure of your bunkers. ‼️

There will also be tools in the game that will make the interior of your bunker feel more like home. A paint roller or putty will help you decorate and smooth the walls of your bunker. A screwdriver will come in handy when you want to put new shelves on the walls. πŸ‘·β€β™‚οΈ





🧱 Those are not all of the tools you will be using. That is just a glimpse of what is waiting for you in Bunker Builder Simulator. 🧱




We invite you to our Discord,
where you will be able to talk with people working on the game 😎





Take care and see you in the next Devlog!
Bunker Builder Team