Devlog #2 - Accepting contracts
[h2]Dear entrepreneurs![/h2]
How are you all doing? We hope everything is well.
In the previous devlog we talked a bit about the vision for our game, which seemed to start a Discord discussion! Thank you very much for all the ideas, suggestions, and all words of encouragement, it really boosts our morale while working on the game.
Today we will talk about accepting contracts in the game. As you know for the previous devlog, the contracts from potential clients will popup on the computer. We will be able to sort through all the business propositions and choose those which we are interested in. If we do not care about the particular contract because of low profitability, high production costs or our own preferences, we can reject it, but BEWARE (!) - it will be at the cost of our reputation.
Having high reputation allows us to accept more profitable tasks, which give us a chance to enhance our skills faster, thus we must be careful about how often we allow ourselves to let smaller contracts pass us by.


We want our UI to be clear, have readable graphics and toned down colors. If you have any propositions, share them with us, we will try to take them into consideration during development of this mechanic!
We invite you to our Discord: https://discord.gg/3bSvc8Byzh
where you will be able to talk with people working on the game!
Take care and see you in the next Devlog!
Bunker Buildera Team
How are you all doing? We hope everything is well.
In the previous devlog we talked a bit about the vision for our game, which seemed to start a Discord discussion! Thank you very much for all the ideas, suggestions, and all words of encouragement, it really boosts our morale while working on the game.
Today we will talk about accepting contracts in the game. As you know for the previous devlog, the contracts from potential clients will popup on the computer. We will be able to sort through all the business propositions and choose those which we are interested in. If we do not care about the particular contract because of low profitability, high production costs or our own preferences, we can reject it, but BEWARE (!) - it will be at the cost of our reputation.
Having high reputation allows us to accept more profitable tasks, which give us a chance to enhance our skills faster, thus we must be careful about how often we allow ourselves to let smaller contracts pass us by.


We want our UI to be clear, have readable graphics and toned down colors. If you have any propositions, share them with us, we will try to take them into consideration during development of this mechanic!
We invite you to our Discord: https://discord.gg/3bSvc8Byzh
where you will be able to talk with people working on the game!
Take care and see you in the next Devlog!
Bunker Buildera Team