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Demo Update & Release Date

[p]I wanted to thank you for all the feedback. Most issues were related to first-time user experience, and I think that I addressed them in this update.[/p][p][/p][h3]What changed?[/h3]
  • [p]Loot Balance - Some locations were almost empty, while others had too much valuable loot. Poorer locations will now contain more resources to ensure players can survive.[/p]
  • [p]Random first city - I selected the best city as the starting location and increased the food drop rate there.[/p]
  • [p]Location size - Some locations were larger than intended and have been adjusted.[/p]
  • [p]It was very hard to find light sources, making nights extremely dark. A flashlight will now spawn during the tutorial.[/p]
  • [p]It is now easier to perform consecutive heavy attack sequences.[/p]
  • [p]Loot Markers – New optional feature (can be turned off in Settings). It adds a small dot marker to all searchable containers.[/p]
  • [p]Graphics settings – Added options to toggle VSync and Lock FPS.[/p]
[p][/p][h3]Release Date - 12 March 2026[/h3][p]The game has been content-ready since January. Since then, we’ve been focusing on multiplayer testing and improving the overall game flow. While final tests are still ongoing, I believe it’s in good shape for release.[/p]