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Multi Turret Academy News

0.9.57b Fixed problems related to crew resistance and elites

0.9.57b
• Fixed a bug where gaining any Buff would reduce the crew resistance
• Fixed a bug where Elite enemies could easily drown
• Fixed a bug where switching turrets on Elite vehicles in the garage would prevent switching back
• Fixed an issue where the machine gun on the Panzer III J (Elite) could not work
• Fixed a bug where some vehicles' decals would not change when switching camo
• Fixed a bug where exiting the reward screen directly would cause the game to freeze. (Commissar: "You're not allowed to leave!")

0.9.56b Fixed bugs related to Elites

0.9.56b
• Fixed a bug where placing the Hermelin's turret in the sub turret slot could cause the game to black screen
• Elite enemies no longer drop turrets (defeating them guarantees one)
• Fixed an issue where card affixes could overflow and fail to display
• Fixed a bug where player vehicle would automatically fire once after loading
• Fixed a bug where choosing the Neutral faction would prevent Elite enemy from appearing
• Fixed a bug where boss battles would start with phase-two music
• Fixed a bug where Elite vehicles could float on water
• Fixed a bug where all vehicles had abnormally high resistances

0.9.55b Elite Enemies, more Elite Vehicles and Yulia comes Alive!

Hey Commanders! Here comes the 0.9.55b update! New Elite Vehicles and remodeled models, even Yulia herself got a little buff! Let's take a look!


[h3]💥 Elite Vehicles Now Appear as Mini-Bosses![/h3]
  • From now on, Elite enemies will appear as Bosses in all missions!
  • You can still complete missions without defeating the Boss, but —
    defeating the Boss grants an instant victory along with extra rewards!


[h3]🚗 Second Wave of Elite Vehicles![/h3]
  • A massive lineup of 11 vehicles is joining the Elite roster:

    • Sherman M4A2, P26/40
    • Sherman M4A3E8, T-34-85, Panther G
    • Thunderbolt VII, Tiger E
    • 76 Jumbo, Tiger II
    • T-44, Maus
  • Reach Level 10 with any vehicle to unlock its Elite variant. More Elite Vehicles will be added in the future!


[h3]🛠 Model Overhaul![/h3]
  • Our friend Jonah has remade a large batch of US vehicles — awesome work as always!
  • M36, M4A2, M4A3 (105), Calliope, E8, Jumbo, M20 Scout Car, M8 Greyhound


[h3]💃 Yulia's Live Portrait![/h3]
  • Yulia has received a free animated skin!
    We will make more if you like it!


[h3]🛡 New Keyword: Spaced Armor[/h3]
  • Reduces damage from HEAT, HE, and Rocket attacks by 50%. Effectiveness decreases with each hit.
  • Vehicles that now have Spaced Armor:

    • T-44
    • T-34-85 (Elite)
    • Panzer III N
    • Panzer IV H
    • Pz.Bef.Wg.IV J


[h3]🐞 Other Fixes & Improvements[/h3]
  • Manually fixed hat positions for several vehicles.
  • Updated the firing sound of the M1919 machine gun.
  • Fixed the issue where the Luchs was missing from the garage.
  • Fixed the issue where flying tanks could not attack enemies on platforms.
  • Fixed items clipping into platforms.
  • Fixed players clipping into platforms.
  • Fixed player sub-weapons not hitting low targets.


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation"! Once everything's stable, it'll go live on the default branch.

0.9.53b Fixed bugs about camouflages

0.9.53b
• Fixed a bug where the Panzer III J and Puma couldn't switch back after changing turrets.
• Fixed a bug where an extra hill appeared in the Forest map.
• Fixed a bug where camouflages became inconsistent after switching turrets in the garage.

0.9.52b New vehicle M5A1, Elite vehicles, and Halloween Special!

[h2]🎃 0.9.52b Update Announcement[/h2]
Hey Commanders! This time we've got a brand-new vehicle, a new system, and even some Halloween decorations! Let's dive in!


[h3]🚗 New Vehicle Arrives![/h3]
  • M5A1 Stuart: She's not the type to fight head-on, but with speed and smarts—dancing circles around her enemies!




[h3]🛠 New Feature: Elite Vehicles![/h3]
  • The brand-new Elite Vehicle system has arrived! These are field-modified versions of existing vehicles, unlocked once a vehicle reaches Level 10!
    The first batch of Elite Vehicles includes:

    • M5A1 Stuart
    • M8 Scott
    • Panzer I
    • Panzer III J
  • More Elite Vehicles will be added in the future, along with new uses and features for them—so stay tuned! ✨


[h3]🕵️‍♀️ New Attribute: Concealment[/h3]
  • Concealment reduces the enemy's aiming speed and their critical growth rate against you.
    Currently, only the Elite M8 Scott, equipped with camouflage grass, has this attribute.


[h3]🎃 Halloween Special![/h3]
  • Added a brand-new seasonal decoration: the Witch Hat!


[h3]⚙️ Other Adjustments & Fixes[/h3]
  • Fixed an issue where some vehicle and turret camos did not match.
  • E-100's HE turret is now Level 9 due to its overwhelming power.
  • Puma (Sd.Kfz. 234/3) now has a selectable Luchs turret!
  • Difficulty adjustment: All bunkers now have only 1 rear armor! Time to flank them with ease!
  • Based on player feedback, the Panzer IV (RfK43) has been remade with a more historically accurate model!
  • Added a new "Disable ally camouflage sync" option in the settings:
    Friendly vehicles will now use the same camo as you (if available), but you can disable this setting to have them use their original camo.
  • Fixed a bug where ally artillery couldn't aim properly.


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation"! Once everything's stable, it'll go live on the default branch.