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Multi Turret Academy News

0.7.24 New vehicle: M7 Priest

-New vehicle: M7 Priest, a 105 mm Howitzer Motor Carriage!
-Bishop's rank lowered from 3 to 2 and slightly increased mobility and range.
-BT-42 received Finnish camouflage. The universal camo system is being prioritized on the agenda!

-Fixed an issue with T-34-85 getting stuck easily while moving.
-Corrected the capacity of the roof-mounted M2 heavy machine gun magazine to 100 rounds.
-Fixed a bug with T-34-85 not being able to hit close-range targets.
-Attempted to fix the white screen issue at the beginning of the battle. Please let me know if it still occurs.

Just spent a few days moving, and settling in. Now that everything's sorted, I'm ready to continue updating!
The focus for the next phase of work is extending the gameplay, and of course, meeting the roadmap targets as soon as possible.





The winning vehicles of the 5th voting are M26/T99 and Chi-Nu!

The winning vehicles of the 5th voting are M26/T99 and Chi-Nu!
I will add these vehicles to the game soon!
(The vote count is also displayed this time)
(And I will be busy moving in the next couple days, so I announced it in advance)

0.7.23 The 5th round of new vehicle voting has begun!

-New vehicle: Bishop, a self-propelled gun equipped with a 25-pdr!
-Increased the in-place rotation speed of L3 CC.
-Improved the handling of Sd.Kfz.2.
-Fixed a bug related to reload time.

The Steam Spring Sale will start in a week, and my game will be on sale too. Go tell your friends who are still hesitating!





The 5th round of new vehicle voting has begun!
This time the theme is vehicles from US and Japan
Please vote in-game, although I will also post the voting list here.

0.7.22 New vehicle: L3 CC

-New vehicle: L3 CC, a light tank equipped with a 20mm anti-tank gun!
-Increased traction for most vehicles to improve vehicle stability at high speeds
-Improved suspension system effects to increase critical growth rate by 30% and Stability by 30%.
-Improved stability's effect on reducing gun recoil.
-Fixed UI display error for reload time.
-Fixed issue where the sub turret of Sd.Kfz.2 goes out of control after using the "Let me play!" skill.

Testing features (translations will be added in the future):
-Added special option "Confine cursor within the screen," default will no longer restrict the mouse within the screen.
-Added special option "Game speed," you can now reduce the game speed by up to 80%.



0.7.21 Maria and her strategy "No limits"

-Maria has added you as a friend in the Contacts and provided a brand new strategy called "No limits"
-New stat "Stability": The vehicle will be less prone to tipping over while moving, and recoil will be reduced after firing.
-New hull upgrade - Suspension: Critical growth speed +20%, Stability +20%
-New hull upgrade - Side Skirt: Side Armor +2
-Increased the neutral steering speed of the Comet.
-The mouse is now restricted within the screen to prevent accidental touches outside the screen.
-Add a cute desktop icon, although you should have found out

Many people have reacted that hull upgrades are the most boring choice among all. Indeed. I will gradually remake this system in the future
Now hull upgrades are divided into 3 types: Mobility, Firepower, and Survivability. Spoilers: levels will be added later.