0.9.59b New BOSS KV-2-2-2 and Off-map Artillery!
[h2]🚀 0.9.59b Update Announcement[/h2]
[h3]💥 New Boss: KV-2-2-2 Arrives![/h3]


[h3]🎯 New Mechanic: Off-map Artillery Strike[/h3]



[h3]⚙️ System & Gameplay Improvements[/h3]
Hey Commanders! This update is absolutely packed — a brand-new Boss, a new mechanic, a new live illustration, and tons of optimizations and fixes! Come take a look~~
[h3]💥 New Boss: KV-2-2-2 Arrives![/h3]
- "KV-2-2-2": The latest masterpiece from mechanic Yulia! Equipped with triple-mounted 152 mm guns — terrifying, isn't it?
It will continuously bombard any enemy within its vision the moment a mission begins! - KV-2-2-2 has been added to the Tournament Database and will appear as the first Boss, randomly alternating with Hermelin.
Defeating it grants one of its three turrets at random! - For testing purposes, Hermelin has been temporarily removed from the Boss pool. Don't worry — that hot-tempered lady will be back soon!


[h3]🎯 New Mechanic: Off-map Artillery Strike[/h3]
- You can now call in friendly off-map artillery to cover a wide area with overwhelming firepower!
- It will fire all remaining "ready racks" at once, then require a long reload time.
- Vehicles that gained Artillery Strike as a secondary weapon in this update:
AS42/47, T17E1



[h3]⚙️ System & Gameplay Improvements[/h3]
- All AI vehicles now take 3 seconds to recover after flipping over (this is tied to a certain Boss mechanic)
- Added an optional live illustration for Sunday!
- Improved the save system and fixed issues where some players could not load their saves
- Adjusted armor penetration and armor calculation: high-armor vehicles now perform better against high-penetration weapons
- Updated HE mechanics: HE shells now reduce armor using penetration first, then deal explosion damage.
(White Tiger's HE shells finally got buffed... but is that really good news?) - Improved the battle UI's direction indicator, now much easier to spot and navigate
- The Lemon UI can now display six digits (you shouldn't be able to exceed that... right?)
- The skill "It just work!" no longer affects Boss turrets
- Fixed visual issues with Zimmerit on low graphics settings
- Removed some Czech hedgehogs from the Shoreline map
- Fixed an issue where enemies would freeze after defeating Karl
💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation"! Once everything's stable, it'll go live on the default branch.







