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Multi Turret Academy News

0.8.37 The 31th round of new vehicle voting, and "BM-8-48"

0.8.37
• New vehicle "BM-8-48": A rocket launcher vehicle equipped with 48 rockets! It has a fully rotatable launch platform, but due to a special ignition mechanism, the BM-8-48 can only fire sideways.
• The model of the 21cm Nebelwerfer on bunkers has been slightly enlarged, so that you can realize how dangerous it truly is





Hi, commanders. The 31th round of new vehicle voting has begun!
This time the theme is "Alternative weapons"!
The voting will last for two days, please choose one vehicle you would like to see in Multi Turret Academy in-game!

0.8.36.2 Polished the English text

0.8.36.2
• Polished the English text. Many thanks to BigheadT34 and Tippy for their assistance!

The winning vehicles of the 30th voting is SU-76M!

The winning vehicles of the 30th voting is SU-76M!
We'll make it interesting and then add to the game soon ~~
Don't be upset if the vehicle you voted for didn't win, there will be vehicle voting every week!

0.8.36 The 30th round of new vehicle voting and new multi-turret tank "FCM F1"

0.8.36
• Our 16th multi-turret tank "FCM F1": a super-heavy tank equipped with a 90mm main gun and a 47mm secondary gun!
• The armor on the rear of the bunkers is now only half as thick as in other directions.
• Redesigned some buttons in the garage interface.





Hi, commanders. The 30th round of new vehicle voting has begun!
This time the theme is "75 or 76"!
The voting will last for two days, please choose one vehicle you would like to see in Multi Turret Academy in-game!

The winning vehicles of the 29th voting are T-34-85(TPO-50) and Lvkv m43!

The winning vehicles of the 29th voting are T-34-85(TPO-50) and Lvkv m43!
We'll make them interesting and then add to the game soon ~~
Don't be upset if the vehicle you voted for didn't win, there will be vehicle voting every week!



0.8.35.3
• Fixed a bug where some tank decals disappeared
• Fixed the visual effect of the Bazooka Jeep's rocket on other vehicles
• Turret sizes on bunkers will now remain their original size
• Fixed a bug where the model of turret dropped by enemies did not have the roof-mounted machine gun
• Now, when the player respawns after being destroyed, the remaining allies will come to pick you up