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Multi Turret Academy News

0.8.28b The 24th round of new vehicle voting and new map "Road of Life"

The 24th round of new vehicle voting has begun!
This time the theme is "Late Multi turret tank"!
Choose one vehicle you would like to see in Multi Turret Academy!
The voting will last for two days, please vote in-game!

(Update the game first if you didn't see the voting list)



0.8.28 Beta
- New map "Road of Life" is a battlefield set on a frozen lake, where both enemies and allies primarily use light vehicles and field guns. Additionally, be cautious of slipping while driving on the ice!
- Optimized the position indicators for target points, making them easier to see.
- Fixed the bug where shells would pass through targets during close-range shooting. Now the White Tiger can correctly attack vehicles that are in close proximity. Careful!
- Fixed the bug where abandoning the mission in the final battle would cause the next game to start directly at the boss fight.

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)

0.8.27 Beta The 23th round of new vehicle voting and New Vehicle "Brummbär"

The 23th round of new vehicle voting has begun!
This time the theme is "Early Multi turret tank"!
Choose one vehicle you would like to see in Multi Turret Academy!
The voting will last for two days, please vote in-game!

(Update the game first if you didn't see the voting list)



0.8.27 Beta
- New Vehicle "Brummbär": A self-propelled artillery equipped with a 150mm howitzer!
- Now you can view the hull gun data on the vehicle modification menu, of course, for viewing purposes only.
- The gunner of the White Tiger will no longer stupidly shoot at the bottom of the player.
- New map is still in production, stay tuned! The only detail that can be revealed now is that it'ss designed for battles on ice, with enemies mainly consisting of light tanks and field guns.

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)



0.8.26.1

Beta content has now been implemented into the default branch!

- The crane of Ammo Carrier Pz.IV can no longer be dismantle during weapon upgrades.
- Fixed a bug where the reload BUFF of Ammo Carrier Pz.IV would reset its duration every time it was obtained.
- Fixed a bug where equipping the crane of Ammo Carrier Pz.IV would cause the secondary turret to attack allys.
- Fixed a bug where Karl's observation vehicle equipping the crane of Ammo Carrier Pz.IV couldn't reload Karl.
- The numerical display of loading time in the vehicle UI is now affected by reloading speed.
Fixed product quality issues where rockets and HE shells sometimes failed to explode.

0.8.26 Beta New vehicle "Ammo Carrier Pz IV"

This week's vehicle voting has been temporarily suspended, and instead, a very special vehicle has been added!

- New vehicle "Ammo Carrier Pz IV": a support vehicle that can increase allys' reload speed!
- Fixed a bug where the reloading UI progress was inconsistent.
- Fixed a bug on the main menu where vehicle decals were missing.

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)



0.8.25.1 Beta

• Fixed a bug where switching turrets could occasionally cause the game to freeze