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Multi Turret Academy News

0.9.71 Compressed texture sizes

• Compressed all in-game texture sizes, reducing memory usage by about 20% (although this means you will almost need to re-download the entire game)
• Fixed a bug where firing the main weapon would also fire the roof-mounted machine gun
• Continued fixing the issue where captured enemies could be attacked by allies.
• Enemies can now hold their breath underwater for longer
• Reduced some hyperactive behavior of the Hermelin
• Replaced the sound effect of the BM-8-24 and BM-8-48 with new, more powerful one
• Fixed some text display issues

0.9.70 Tiny fixes

• The Commissar event no longer counts toward the random event limit
• Fixed targeting issues for various sub turrets
• Captured enemies will now follow the player
• Captured enemies can now also gain a revival chance from Zina's skill
• You can now hold Yulia on the rank reward screen to continuously level up vehicles.
• Leveling will no longer be possible after level 99


0.9.68 Beta features are now live!

• Beta features are now live!
• Optimized Char BB weapon switching: it will no longer automatically switch weapons after reloading is completed
• Added reload sound effects for Char BB's second main gun
• Fixed an issue where Char BB's second main gun was not affected by reload speed or range bonuses
• Fixed Char BB's camera issue when modifying turret
• Fixed an issue where Char BB would not fire after obtaining the "Let Me Play!" skill
• Fixed a bug where captured vehicles could still be attacked by allies and suffer scout debuff
• Fixed a bug where rerolling mission could cause the boss to change
• Fixed a bug where HE shells dealt armor damage twice to a directly hit target


0.9.67b Commissar fixes

0.9.67b
• Fixed an issue where turret choosing in the Commissar event could not be re-rolled
• Fixed an issue where the tutorial could not progress properly
• Fixed error in boss music's playing
• Performance optimizations

0.9.66b New multi turret tank "Char BB"!

Hey Commanders! Here comes the 0.9.66b update! A brand-new multi-turret tank, new Commissar event, and fresh mechanics are here. Let's take a look!


[h3]🏰 The 20th Multi-Turret Tank Arrives![/h3]
  • Char BB is here! This is the 20th multi-turret tank in the game!
    "This is a fortress tank—picture the Maginot Line on tracks, and you've got the idea."




[h3]👁 New Mechanic: Stroboscopic Cupola[/h3]
  • Stroboscopic Cupola

    • Aiming Sight +20%. Concealment -20%
  • A fascinating design that takes advantage of human visual persistence. Its rapidly rotating outer shell allows the commander to "see through" the tank. Other than being very easy to get hit by shells, it's perfect.
  • Vehicles equipped with the Stroboscopic Cupola:

    • Char BB
    • Char 2C
    • Char 2C Bis


[h3]🗂 Commissar Updates[/h3]
  • Added a new Commissar random event, "Preparation", which is now fixed as the first option in the game.
    This event increases rewards based on the number of missions completed in your previous run.
    While you are rest, the Commissar is busy filling out paperwork and applying for funding from the academy.
  • At the same time, the Commissar's animated skin has been added to the game!


[h3]⚙️ Mechanics and Content Adjustments[/h3]
  • The "Rangefinder" effect has been changed to: +20% firing range while aiming
  • White Tiger's ammo type has been changed to HEAT
  • In Yulia's random events, you can now choose to upgrade sub weapons
  • Added missing decorations for Rammtiger and Bishop


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation"! Once everything's stable, it'll go live on the default branch.