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Multi Turret Academy News

0.8.26 Beta New vehicle "Ammo Carrier Pz IV"

This week's vehicle voting has been temporarily suspended, and instead, a very special vehicle has been added!

- New vehicle "Ammo Carrier Pz IV": a support vehicle that can increase allys' reload speed!
- Fixed a bug where the reloading UI progress was inconsistent.
- Fixed a bug on the main menu where vehicle decals were missing.

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)



0.8.25.1 Beta

• Fixed a bug where switching turrets could occasionally cause the game to freeze

0.8.25 Beta New vehicle "Befehls Panther F"

• New vehicle "Befehls Panther F": A command tank equipped with a 75mm main gun!
• New keyword "Rangefinder":Critical growth speed +50%. Befehls Panther F has rangefinder.
• Now, multi-turret, light tank, and medium tank allies obtained in battle will use the same camouflage as you, with other vehicle types to follow the feature.
• Reduced friction for buildings and air walls, preventing vehicles from getting stuck on obstacles.
• Fixed a UI display bug that occurred when vehicle armor was excessive.



The winning vehicles of the 22th voting is M20 Scout Car!

The winning vehicles of the 22th voting is M20 Scout Car!
I know we are behind on adding many of the voted vehicles, I'll try to add at least two each week ~~
Don't be upset if the vehicle you voted for didn't win, there will be vehicle voting every week!

0.8.24 第22次新载具投票以及新载具“亨伯装甲车“

The 22th round of new vehicle voting has begun!
This time the theme is "Artillery observer"!
Choose one vehicle you would like to see in Multi Turret Academy!
The voting will last for two days, please vote in-game!

(Update the game first if you didn't see the voting list)



0.8.24
- New vehicle "Humber Armored Car," a reconnaissance vehicle equipped with a 37mm cannon, can call for artillery strikes!
- When selecting ally, there is a chance for the SU-100Y and Jagdtiger categorized as SPG for their use of HE shells, to appear.
- Fixed the bug where Karl can summon vehicle outside the air wall.
- Fixed the bug where Karl could move outside the air wall.
- Fixed the bug related to sound markers associated with Karl.
- Fixed the bug where the explosive radius indicator size remained unchanged when switching between HE turrets.