1. Multi Turret Academy
  2. News

Multi Turret Academy News

The third round of new vehicle voting has begun!

The third round of new vehicle voting has begun!
This time the theme is vehicles from USSR and Germany.
Please vote in-game, although I will also post the voting list here.



-New vehicle: Crusader II, a cruiser tank that roams North Africa!

0.7.15

-New vehicle: P26/40! An Italian heavy tank(?) equipped with a 75mm gun
-Now there will be floating text when ricochet happens
-The sub turret of the Sd.Kfz.2 will no longer auto-target, it will only fire when the spacebar is pressed
-Fixed a bug where the A1E1's range was much shorter than the data on card
-Experimenting with a new technology, so the Char 2C may look slightly different today

0.7.14

-New multi-turret tank: T-100Z! Equipped with a 152mm howitzer and a 45mm cannon!
-I tried to optimize the game, if there are still lag issues, please let me know
-Added Neutral Steering capability for T29, T30, T34
-Fixed a bug where the highlighted card in the turret selection UI would not display keyword descriptions

0.7.13

-New vehicle: Valentine Mk.X, an infantry tank equipped with a 57mm 6-pounder gun!
-Experimenting a new decal system, currently applied only to the Valentine tank.

Hi, everyone, there are two days left until the end of the Lunar new year holiday. After that, I will continue updating the promised content on the roadmap.
-There are 5 new vehicles to add this month, including the three that were voted previously. You will have another chance to vote next weekend, this time the theme will be Soviet and German vehicles. I believe some that you have been wanted will be included.
-More thing to add: new multi-turret tank, new boss, and new strategy.
-Of course, I understand that the priority is to improve gameplay and balance, and I am planning for that as well. Please stay tuned!

0.7.12

Happy Lunar New Year!
From now until February 18th, entering the game will reward you with Lunar New Year Decorations. After the event ends, you can still choose whether to enable them.

I will be going home for the Lunar New Year, and will continue to add new content to the game after the festival!

-Fixed a bug where the crew state wouldn't change after player revive.
-Updated the icon for landmine.
-Slightly increased the range of the M24.