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Arma Reforger News

1.4.0.29 Update



Attention Soldiers,


We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

[h2]1.4.0.29 Changelog[/h2]

[h3]PlayStation 5[/h3]
  • Fixed: False "Not enough storage space" error, when there are no mods installed or there is still enough space within the 25 GB budget

[h3]Stability and Performance[/h3]
  • Fixed: Crash when browsing Workshop on PS5
  • Fixed: Crash related to modded audio samples

[h3]Workshop[/h3]
  • Fixed: Pause/Resume of download could corrupt files on consoles
  • Fixed: Validation of platform compatibility of addon before its download

[h3]Modding[/h3]
  • Fixed: Behavior of ScriptInvokers to prevent issues or differences between platforms
  • Changed: ScriptInvoker cannot be invoked again until it finishes - recursive invoke will throw VME and will not execute
  • Changed: New function inserted from inside invoked function will not be invoked in current execution

Update 1.4

[h3]The wait is over![/h3]
The 1.4 update for Arma Reforger is here, and with it comes the long-awaited feature of mod support for PlayStation 5. For the first time, Sony players can browse, download, and enjoy the wide array of custom game modes, weapons, vehicles, factions, terrains, and more right from the in-game Workshop. Whether you're looking to join your favorite community server or play with exciting new assets, it’s all just a few clicks away.

The modding community has always been at the heart of the Arma experience. Now, with cross-platform compatibility, players across all platforms can seamlessly enjoy modded content and fight together on the battlefield.

1.4.0.22 Changelog

[previewyoutube][/previewyoutube]

[h3]PlayStation 5[/h3]
  • Added: Workshop enabled for PS5 (25GB of storage allocated for downloads)
  • Added: Audio setting for controller speaker
  • Added: PlayStation system background music

[h3]General[/h3]
  • Changed: Vehicles are now properly destroyed when a building falls on them
  • Changed: Reduced screen tearing at the bottom of the screen on PS5
  • Changed: TrackIR behavior tweaked
  • Fixed: All player factions were not properly visible in the deploy menu
  • Fixed: Vehicle horn was stuck when the driver was killed
  • Fixed: Radial Marker menu could be opened by double-clicking on the toolbar
  • Fixed: Camera was turning incorrectly when exiting turrets on Mi-8
  • Fixed: Pressing L1 + X on PS5 sometimes made radio input stuck
  • Fixed: Manpack radio transceiver channel switching
  • Fixed: Dropping a radio backpack after selecting it prevented radio transmission
  • Fixed: TrackIR leaning movement was causing the leaning sound to loop
  • Fixed: Fuel tank damage for LAV-25
  • Fixed: Hatch in the fire station building opened in the wrong direction

[h3]Stability[/h3]
  • Fixed: Crash when moving inventory items to storage
  • Fixed: Crash when a character was deleted while on ladder


Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.3.0.170 Update



Attention Soldiers,


We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

[h2]1.3.0.170 Changelog[/h2]

[h3]Assets[/h3]
  • Changed: Disabled destruction on several assets - Ammo Crates, Fuel Service Prefabs, Helicopter
  • Weapons Arsenal Box f.e. to keep consistency with other similar assets
  • Changed: Added Un/Load action for supplies to BRDM-2 and unified the setup on LAV-25
  • Tweaked: Interior lighting for multiple buildings, aircraft shelter, and mountain hotel
  • Tweaked: Switch Action of Commander in BTR-70
  • Fixed: Fixed the headlook camera for the turnout state in the LAV-25
  • Fixed: Horn animation interruption in the UAZ vehicles
  • Fixed: Hatch on Light Beacon opening in the wrong direction
  • Fixed: Powerline materials 

[h3]General[/h3]
  • Tweaked: HDR settings
  • Fixed: Animation issues when two characters operate same entity
  • Fixed: PS5 Motion Sensor was active when game was suspended

[h3]Stability and Performance[/h3]
  • Changed: Optimization of memory usage in rendering
  • Fixed: Crash when mortar was being loaded by two characters and was destroyed
  • Fixed: Muzzle sometimes caused crash when reusing projectiles wrongly
  • Fixed: Possible crash related to world subscenes
  • Fixed: Crash when interrupting switch seat action when previous compartment is deleted
  • Fixed: Crash prevention when synchronizing non-replicated tasks
  • Fixed: Replication crash related to character using ladder
  • Fixed: Crash when map descriptor's entity was deleted before the descriptor
  • Fixed: Possible fix for server freeze on restart / inconsistent replication table on restart
  • Fixed: Fixed crash during navmesh generation by flipping axes of navmesh generation states 

[h3]Workbench and Modding[/h3]
  • Added: Shape Area Tool "Snap To Terrain", "Centre On Position", "Shape Closing" options
  • Added: Power line base Prefab
  • Added: Download queue to limit how many addons are being downloaded and process at once
  • Changed: Polyline Area Tool is now Shape Area Tool
  • Fixed: 2d Map topo generation determinism of roads, buildings, and areas
  • Fixed: ScriptAPI: broken PointInfo class config inheritance
  • Fixed: Polyline Area Tool crash on usage
  • Fixed: Workbench: Changing dependencies of addons gproj and publishing it without restart will now correctly update dependencies on Workshop
  • Fixed: Workbench: Application could stay hanging if publishing failed due to backend error
  • Fixed: Issues related to empty or invalid dependency GUIDs on loading addons
  • Fixed: Published addon could have bad dependencies when .gproj was modified without restarting workbench
  • Removed: PolylineArea/Class
  • Removed: Cameras from ArlandEmpty and EdenEmpty

COMRAD #18



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

[h3]Discover more here 👇[/h3]
https://reforger.armaplatform.com/news/comrad-18

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Bluesky, Discord, or on our forums.

Steam Wargames Fest 2025



[h2]Attention Soldiers![/h2]

[h3]The Steam Wargames Fest 2025 is here! 🪖[/h3]

[h3]Get Arma Reforger for yourself or a friend at 20% off![/h3]

https://store.steampowered.com/app/1874880/Arma_Reforger/

[h3]You can also get Arma 3 for 84% off, with Arma 3 DLCs up to 60% off.[/h3]

https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Edition/

[h3]The sale runs from April 28 - May 5. ⏳[/h3]

For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game or via a web browser. Here, you'll find tons of free items shared by talented community content creators.

To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the r/arma subreddit, and discuss in the Bohemia forums.

Finally, be sure to follow Arma Platform on X, Facebook, Instagram, TikTok, YouTube, and right here on Steam!