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"Tiny Wars" Update

[h3]UPDATE: This announcement was part of April Fools' Day 2024...  However, you can play this content NOW— for real this time! Download the official Tiny Wars game mode from the in-game Arma Reforger Workshop. We have servers running with this scenario until April 9! Enjoy![/h3]

Bohemia Interactive is proud to unveil a game-changing release: Arma Reforger "Tiny Wars!"

In a bold departure from conventional military simulation, we invite players to step into a world where the green and red armies clash in an imaginative battlefield straight out of your childhood dreams. 

[previewyoutube][/previewyoutube]
Tiny Wars is a testament to our commitment to innovation and creativity. Never before has any gaming franchise so effectively paired military simulator gameplay with meticulously recreated retro miniatures.


[h3]Key Features:[/h3]
  • Micro Soldiers - Lead your army of bullet-sized warriors into battle
  • Whimsical Environments - Immerse yourself in a larger-than-life landscape that brings the toy box to life
  • No Choking Hazard - All of the immersive warfare of years past with none of the pesky plastic danger

So gear up and unleash your inner child as you take the fight to the world of Tiny Wars: The Micro Military Simulator!

Play now and engage in tactical living room warfare today!

1.1.0.42 Update



Attention Soldiers,


We updated the Steam and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

[h2]1.1.0.42 Changelog[/h2]

[h3]General[/h3]
  • Added: Official server capacity changed from 32 to 48 (Conflict and Game Master)
  • Fixed: Combat Ops Save and Load not working properly
  • Fixed: Combat Ops Task Attack could not be completed in certain situations
  • Fixed: Rank limitation was applied to user action in a scenario where players can't level up their rank
  • Fixed: Common crash related to HTTP connection
  • Fixed: Crash when looting items of a dead character that the Garbage System removes
  • Fixed: Crash when trying to call EquipmentStorageSlot::CanAttachItem with a null entity
  • Fixed: Crash in script after certain VME's
  • Fixed: Disabled physics collisions on missile projectiles, helps with RPGs ricocheting when they shouldn't
  • Fixed: Garbage System performance by only doing a nearby player search when relevant
  • Fixed: Secondary fire warheads were not being deleted properly
  • Fixed: Server was sending incorrect addon load order to the backend
  • Fixed: Various localization issues

[h3]Modding[/h3]
  • Added: BaseMoveComponent - Temporary attribute CollisionEnabled to enable physics collision of projectiles, such as throwables
  • Added: ArmaReforger.gproj - None layer preset to debug behavior of physics without collisions
  • Added: Weapons - CollisionEnabled set in GrenadeMoveComponent of Grenade_Base.et
  • Added: Weapons - Projectile layer defined in ShellMoveComponent of Ammo_MortarShell_Base.et
  • Added: ScenarioFramework - Action to restore default state of the layer allowing for looped workflows

Arma Reforger Spring Sale 2024

Attention, Soldiers!


Arma Reforger is the first glimpse of the future of the Arma Platform on the all-new Enfusion Engine. Step into the Cold War era and experience intense tactical gameplay like never before. With vast and lush island maps, meticulously recreated period authentic assets, and stunning visuals,

Between now and March 21, you can pick up a copy for 25% off!

https://store.steampowered.com/app/1874880/Arma_Reforger/

The latest update, Arma Reforger 1.1: Resistance Ops, features new playable content, civilian clothing, weapons and optics, vehicles, and more. Players can now play as the FIA faction and collaborate to liberate the island in a new scenario called Combat Ops: Everon.

[previewyoutube]https://youtu.be/CrlQuqVqhyw?si=zMzlxAwa1BjTOUx8[/previewyoutube]

Learn about Arma Reforger and how to get started:

[previewyoutube]https://www.youtube.com/watch?v=UPsSCyrOllEhttps://youtu.be/UPsSCyrOllE?si=XMBHtqYLlMP2XCMm[/previewyoutube]

Update 1.1



Welcome to the Resistance, Soldiers!


We're proud to release the Arma Reforger 1.1 Update: Resistance Ops. This major update introduces new playable content, civilian clothing, weapons and optics, vehicles, and more. It also includes a multitude of fixes and improvements. Players can now play as the guerilla resistance faction and collaborate together to liberate the island in a new cooperative scenario.

[previewyoutube][/previewyoutube]

[h2]Combat Ops: Everon[/h2]

On the island of Everon, the local resistance has been beaten into submission by the invading Soviet forces - but they will not accept defeat sitting down.

In this game mode, join the FIA and collaborate with up to 5 friends to liberate the island of Everon. Players can battle it out against improved AI in a dynamic scenario that offers a different experience every time. Raid camps, destroy objectives, seize arms, and break the enemy's stranglehold on the island.



[h2]New Weapons[/h2]

All three factions have received new weapons, reworked models, and upgraded weapon variants. Introducing the all-new US M16A2 Carbine, enhanced optics for both US and Soviet factions, and an expanded arsenal for the FIA, which now includes the UK-59L machine gun, NSV turret, and even an armed UAZ.



[h2]Civilian Assets[/h2]

The FIA now has a selection of civilian clothing to help conceal themselves and build their guerilla resistance. Join their cause and cruise around the islands in style with the Šárka S1203 and S105, two civilian vehicles based on popular Czech automobiles from the 80's.



[h2]AI Improvements[/h2]

This update has introduced two crucial improvements to AI behavior making non-human players more formidable adversaries on the battlefield. They now demonstrate improved tactics like seeking cover from fire and employing smoke grenades when aiding downed comrades. These new behaviors are very noticeable in-game, and we think you will find your AI opponents (and teammates) to be much more effective combatants.



[h2]Lighting Improvements[/h2]

Lighting both indoors and out has been significantly improved. Overall, the lighting is more vibrant, which is especially noticeable during the picturesque sunrises and sunsets of Arland and Everon. New clouds with more authentic and variable shapes cast more explicit shadows in cloudy weather. In addition, the lighting coming into buildings from the outside is more explicit, and foliage obstructs sunlight much more naturally, even from a distance.



[h2]Gameplay Improvements[/h2]

A plethora of new fixes, tweaks, and enhancements have been integrated. Below are some key improvements aimed at boosting your gameplay experience:
  • Radios must now be deployed to spawn on them — This limitation requires you to deploy radio backpacks to prepare for offensive maneuvers strategically.
  • Fast travel is now limited to deployed radios — While it used to be fun to teleport across the map at will, the previous implementation of fast travel detracted from the game's realism and immersion. Now, strategically deploying radios is crucial.
  • Living quarters can only spawn a set number of AI — "Living quarter spam" is no longer an issue as the number of AI per base is now limited. Not to mention, spawning AI costs a decent amount of supplies.
  • Spawning at bases under attack takes longer — Defenders can no longer quickly and repeatedly spawn into a base being captured, which previously gave them an unfair advantage and made capturing bases extremely difficult.
  • Supplies spawn more slowly and are capped at lower amounts in bases — Logistics is more important than ever, and if your team isn't running supplies, you will find it even more difficult to gain an advantage and hold your points.




We hope you enjoy the latest update to Arma Reforger. Please read the full changelog for a detailed breakdown of all the new additions, changes, and tweaks.

Visit our Dev Hub to read about Known Issues. You can also help us improve the game by posting your feedback on the Feedback Tracker.

For more news and updates, be sure to follow Arma Reforger on Facebook, Twitter, YouTube, Instagram, TikTok, and Steam.

COMRAD #13



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

Discover more here 👇
https://reforger.armaplatform.com/news/comrad-13

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.