1. Arma Reforger
  2. News

Arma Reforger News

Arma Reforger Deluxe Edition is Now Available!



[h2]Exciting news, Soldiers![/h2]

[h3]The Arma Reforger Deluxe Edition is now available on Steam for $39.99 USD.[/h3]

Put your navigation skills to the test with the brand-new digital Everon & Arland map while immersing yourself in the experience with the Arma Reforger soundtrack. Also, enjoy exclusive wallpapers featuring previously unreleased high-resolution graphics.

Featured content:
  • Arma Reforger Base Game
  • Arma Reforger Soundtrack
  • Everon & Arland Map (PDF)
  • Exclusive Wallpapers
If you already own Arma Reforger on Steam, all of the additional Deluxe content is already available to you for FREE!

---

To access the Deluxe Edition content in "Arma Reforger," please follow these steps:
  • Restart your Steam client.
  • In your Library, right-click on "Arma Reforger"
  • Select "Manage"
  • Click on "Browse Local Files"
  • Look for the "DeluxeEdition" folder, which contains bonus content such as wallpapers and map PDF.

If the "DeluxeEdition" sub-folder is missing, please verify the game data:
  • Right-click on "Arma Reforger" in your Library
  • Select "Properties"
  • Go to the "Local Files" tab
  • Click on "Verify Integrity of Game Files"

Update 1.0.0.80



Attention soldiers,

we updated the game today. Visit our website and read about Known Issues.

Changelog 1.0.0.80

Stability
  • Fixed: Possible crash on replicating destructible entities
  • Fixed: Possible crash on complex projectiles interaction layer

Update 1.0.0.70



Attention soldiers,

we updated the game today. Visit our website and read about Known Issues.


Changelog 1.0.0.70

Game
  • Added: BTR-70 can be set on fire when ammo storage, engines, or fuel tanks are hit with penetrating ammo. Ammo storages are located above the second axle and below the turret, where the ammo boxes can be seen inside the cargo compartment. Engines are located above the fourth axle. Fuel tanks are located in the back.
  • Changed: Tweaked flammability of vehicles and increased incendiary damage of M433 UGL, M72A3, and PG7VM. Decreased incendiary damage of tracer bullets
  • Changed: Limbs that are being bandaged already can no longer be treated by other characters
  • Tweaked: Garbage system configuration (configurable via Gamemode property) now allows for finer control of only destroyed checks.
  • Fixed: Weapon Safety in Inspection mode could get stuck
  • Fixed: Character was sometimes falling straight down from a flying helicopter.
  • Fixed: Turret weapons will no longer fire if the player presses the fire button to put away gadgets like Compass
  • Fixed: Saved loadout preview doesn't show body parts
  • Fixed: Saved loadout preview doesn't show weapons
  • Fixed: Inspection now works on attachments and grenade launchers
  • Fixed: Sometimes weapons get dropped 5m away from the player
  • Fixed: A bug where damage states would sometimes not sync when adding/removing DOT
Controls
  • Fixed: Toggle focus was not working inside vehicles
  • Fixed: Gamepad - Radial menu gamepad deselection delay was not working
Modding
  • Added: Damage - API for exclude list for explosions and their damage
Playable Content
  • Changed: Conflict - Defending radio towers within enemy radio range now also triggers defender rewards
Stability
  • Fixed: Crash when streaming in characters
Visuals
  • Changed: Light portal offset parameter now explicitly controls projection texture
  • Fixed: Missing clutter on AMD Radeon cards post 23.9.1 driver
  • Fixed: Light portals being too bright
  • Fixed: Light portal froxel clipping
  • Fixed: Light portals not being present on Xbox
  • Fixed: Flickering light portals caused by improper order of subscene traversal
  • Removed: Light portal pitch control and fade-in range

Update 1.0.0.59



Attention soldiers,

we updated the game today. Visit our website and read about Known Issues.


Changelog 1.0.0.59

Game
  • Fixed: Supplies in vehicles are now colliding with characters and other vehicles
  • Fixed: M998 is getting caught on small curbs and other small objects
  • Fixed: Some weapons collide with themselves when dropped on the ground
  • Fixed: Opening the arsenal multiple times reduces the FPS
  • Fixed: GarbageSystem not handling EntitySlotInfo (#T171667)
  • Fixed: Arsenal was creating visible objects at 0,0,0 coordinates
Performance
  • Added: Server performance improvements
  • Fixed: GarbageSystem keeping track of ground hierarchy items unnecessarily (#T171701)
Stability
  • Fixed: Changing seats would sometimes access an already deleted compartment
Modding
  • Changed: OnItemAdded and OnItemRemoved invokers were moved down into the shared ScriptedInventoryStorageManagerComponent. The garbage system previously handled in the script in those events was moved to C++
  • Removed: SCR_VirtualArsenalCacheManager and replaced it with ItemPreviewManagerEntity

COMRAD #11



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

Discover more here 👇
https://reforger.armaplatform.com/news/comrad-11

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.