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Arma Reforger News

Update 0.9.9.47

Attention Soldiers,

We are happy to release our latest update. This Major Update brings the Health System overhaul, weapon deployment, and much more.

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You can view the full changelog here on our website! You can also learn known Issues and addition information about the update!

For more news and updates, be sure to follow Arma Reforger on Facebook, Twitter, YouTube, Instagram, TikTok, and Steam.

Modding Update 0.9.9

Attention soldiers,

Make sure your mods will be optimized for the next major update. We are bringing you a tutorial on how to ensure they won’t break or malfunction. There's an experimental version of the tools available for you to download and test your mods before the next major update goes live.

Read more πŸ‘‡
https://reforger.armaplatform.com/news/modding-update-july-14

COMRAD #10



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

Discover more here πŸ‘‡
https://reforger.armaplatform.com/news/comrad-10

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.

Update 0.9.8.73



Attention soldiers, you will find the changelog below.

0.9.8.73 Changelog

Game
  • Added: It's now possible to set the Z-offset of the turret sidesteps ray trace for each turret compartment
  • Fixed: Entering a turret while moving displaces the character from it
  • Fixed: Animation of the bipod not playing during weapon inspection reload
  • Fixed: No longer possible to manipulate with supplies or start build mode using a destroyed supply truck
  • Fixed: OwnerOnly and NoOwner properties should no longer incorrectly attempt to read their value from the baseline
  • Fixed: Mines are now not allowed to be dropped while being placed.
  • Fixed: Group menu selection doesn't change when a player respawns
  • Fixed: Seize and Defend tasks were not working due to a faulty trigger
  • Fixed: Download manager version displaying
  • Fixed: Rivers flow map
  • Fixed: A case where MovementSwayAimModifier would not update because of premature caching and validation of unused variable


Workbench
  • Added: World Editor - Menu actions for prefab inheritance moved under the generic "Inherit" interface of every resource browser


Stability
  • Fixed: UI - Image set loading crash fix


Server Hosting


COMRAD #9



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

Discover more here πŸ‘‡
https://reforger.armaplatform.com/news/comrad-9

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.