Hotfix v1.5.3
[h3]FIXED[/h3]
[h3]BALANCE[/h3]
- Cave Bear no longer thinks it's also a Woolly Rhino.
- Fixed pacing issue with events, giving just-created cities a time to settle before everyone hates them.
- Fixed an exploit where you could change the outcome of a raid
- Marlin correctly tagged as a Deep bioticum
- Because of a bug, woolly willow now only needs one placement to Evolve.
- Fixed Age of Horror intermezzo cinematic softlocking if 1-star-requirement was achieved at start and introduction was skipped
- Fixed Passionfruit icon being offset in Advanced View
- Fixed broken savegame issue when saving with a spawned army under certain circumstances.
- Fixed issue with triggering Revolution cutscene while its city's population was still dead from a disaster.
- Fixed Power objectives (like from the General) not validating correctly after power increased from losing wars.
- Fixed project inspiration buttons triggering before click release when dragging.
- Fixed Giant becoming unresponsive if saved and loaded with Expand Planet action queued.
[h3]BALANCE[/h3]
- Lowered the frequency of events starting in the first two eras a bit.
- Wars can steal multiple luxuries, if they have the Trade Slots for it.
- Imperial Jade down +30 gold
- Imperial Jade down +25% gold
- Cave Bear 60 gold
- Rat, Dove and Parakeet gained tag.
- Woolly willow up to 50 food