Minor Update v1.6.2
Today we launched a small iteration on the Micro Kingdom update.
[h3]NEW[/h3]
[h3]BALANCE[/h3]
[h3]QUALITY OF LIFE[/h3]
[h3]FIXED[/h3]
[h3]NEW[/h3]
- You can buy extra Micro options with Technology in the Planet Shop. Steep cost in Horizon and Max Horizon Draft, so watch out!
- All Micros are unlocked in Free Play. They are spread over the giants to keep the UI manageable.
- Challenge Achievements and golden borders for biotica are now linked to playing in the Challenge or Titan playstyle profile, to create consistency.
[h3]BALANCE[/h3]
- Blast Furnace scales on the highest instead of all Metals for the first rule.
- Pomegranate loses 1 micro slot.
- Tag micros have increasing cost.
- Brown Bear's power up to 25 from 15 food and gold.
- Changed Goddess, General and Diplomat emblem to avoid loopholes.
- Buffed Bone in Ice Age since legacy biodiversity is gone.
[h3]QUALITY OF LIFE[/h3]
- Disabled biotica now show 'Zzz'-particles on their planet visuals.
- Draft UI now reopens after burning a draft and having draft points left.
- You can now see when a micro has increasing costs.
- Difficulty badge now shows in Esc menu.
- More Milestones now show their current progress
[h3]FIXED[/h3]
- Updated and fixed translations.
- Deep/Shallow biotica will now yield no output if they're not on the right spot after terraforming.
- Fixed horizon draft not working properly.
- Fixed the gameplay mode not showing in new game UI
- Fixed Micro charges not being refunded on the giant specific micros
- Fixed a save/load crash
- Fixed tooltip zones on rewarded apex biotica during planet score screen
- Fixed player profile picker popping up wrongly.
- Fixed text size on ability instruction in some languages.
- Fixed yield doubling from legacy biotica.
- Fixed memory leak when going to the main menu and another planet.
- Biotica that don't have a base biodiversity consumption can no longer become disabled due to negative biodiversity (f.e. 2 adjacent Iron). Apex biotica are prioritized when consumption is too high.