The REBOOT has Arrived!
Dear players,
Thank you for waiting.
Today, we have finally uploaded the rebooted version of Salty Hounds, which we have been tirelessly developing from scratch over the past six months. We sincerely appreciate the kindness and support you have shown us in these trying times.

[previewyoutube][/previewyoutube]
As explained in the previous announcement, unfortunately, due to fundamental structural issues caused by the previous programmers, the initial release version wasn’t even suitable for patching or expanding. After assessing the situation, we completely discarded the broken original build and developed a brand-new game from scratch that we can now present to you.
Now, using this build as a foundation, we plan to add the remaining contents through rapid updates, aiming towards the completion of the game in the quickest time possible.
We will swiftly add more contents to ensure that you will already enjoy Salty Hounds during Early Access.
[h2]The State of the Reboot[/h2]
In the rebooted ver 0.81, we have significantly improved the core system and overall stability of the game, providing a much more enjoyable gameplay experience. Moving forward, we will continue to add prepared content based on this version, progressing rapidly towards completion. Expect the next content update to arrive in two weeks.

[h2]Gameplay[/h2]
You can explore an open-world style city freely, to encounter five romance options, and progress through the story via various events. The story will then conclude with one of multiple romance endings. (Endings are to be added in future updates).
In the game, there are currently a total of 10 male characters to meet and to talk to, including 5 romanceables and 5(+1) supporting characters, each with their own stories to tell. In order to get closer to them, you can engage with them every day, chatting them up, making phone calls, exploring special events hidden throughout the city, and delivering gifts they like.
You set and follow a schedule from Monday to Friday, working and earning money, while enjoying the freedom to move around on Saturdays and Sundays.

[h2]Improved and New Features[/h2]

[h2]Future plans[/h2]
We will keep expanding the contents of the game now that the core system is mostly in place. In general, you can expect more events, dialogues and graphics to be added with each new update.
In the following updates, we will:
Please consider this build as the first Early Access release that we wanted to give you at the initial launch, according to our original development plans. Please enjoy the game at your leisure, and look forward to upcoming content updates. Thank you.
P.S.
You can submit bugs or issues while playing through this Google form.
Thank you for your support.
Thank you for waiting.
Today, we have finally uploaded the rebooted version of Salty Hounds, which we have been tirelessly developing from scratch over the past six months. We sincerely appreciate the kindness and support you have shown us in these trying times.

[previewyoutube][/previewyoutube]
As explained in the previous announcement, unfortunately, due to fundamental structural issues caused by the previous programmers, the initial release version wasn’t even suitable for patching or expanding. After assessing the situation, we completely discarded the broken original build and developed a brand-new game from scratch that we can now present to you.
Now, using this build as a foundation, we plan to add the remaining contents through rapid updates, aiming towards the completion of the game in the quickest time possible.
We will swiftly add more contents to ensure that you will already enjoy Salty Hounds during Early Access.
[h2]The State of the Reboot[/h2]
In the rebooted ver 0.81, we have significantly improved the core system and overall stability of the game, providing a much more enjoyable gameplay experience. Moving forward, we will continue to add prepared content based on this version, progressing rapidly towards completion. Expect the next content update to arrive in two weeks.

[h2]Gameplay[/h2]
You can explore an open-world style city freely, to encounter five romance options, and progress through the story via various events. The story will then conclude with one of multiple romance endings. (Endings are to be added in future updates).
In the game, there are currently a total of 10 male characters to meet and to talk to, including 5 romanceables and 5(+1) supporting characters, each with their own stories to tell. In order to get closer to them, you can engage with them every day, chatting them up, making phone calls, exploring special events hidden throughout the city, and delivering gifts they like.
You set and follow a schedule from Monday to Friday, working and earning money, while enjoying the freedom to move around on Saturdays and Sundays.

[h2]Improved and New Features[/h2]
- A completely revamped weekday phase (with scheduler)
- Items, inventory, and a gifting system
- A quest list to incentivize you for your achievements
- Significantly easier and faster movement and controls
- Better minimap: players can now see their current location and instantly teleport for a small fee.

[h2]Future plans[/h2]
We will keep expanding the contents of the game now that the core system is mostly in place. In general, you can expect more events, dialogues and graphics to be added with each new update.
In the following updates, we will:
- unlock the Affection Level Cap gradually, giving you access to more conversations and events.
- unlock the dating part for an immersive romantic experience with the love interests.
- add and unlock more special events with stunning illustrations.
- add more random events on weekdays and random encounters on weekends.
- polish up the game anywhere we can, and remove any bugs we find.
Please consider this build as the first Early Access release that we wanted to give you at the initial launch, according to our original development plans. Please enjoy the game at your leisure, and look forward to upcoming content updates. Thank you.
P.S.
You can submit bugs or issues while playing through this Google form.
Thank you for your support.